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by Shorgall - CYBERPUNK - NEON DECAY - NEON DECAY is a versatile Cyberpunk style LoRA for MiniMax H3, built to explore cyberpunk as a complete visual world — not a single neon aesthetic. From rain-soaked streets and towering megacities to pristine corporate interiors, corroded workshops and worn industrial machinery, it was designed to remain responsive to your prompt, your atmosphere and your world.
Note del creatore
⚡ CYBERPUNK – NEON DECAY
My LoRAs are freely accessible — I don’t require anything, but giving a “Like” is greatly appreciated.
ONE LORA. MANY FUTURES.
NEON DECAY is a versatile Cyberpunk style LoRA for MiniMax H3, built to explore cyberpunk as a complete visual world — not a single neon aesthetic.
From rain-soaked streets and towering megacities to pristine corporate interiors, corroded workshops and worn industrial machinery, it was designed to remain responsive to your prompt, your atmosphere and your world.
Classic Cyberpunk. High-Life. Low-Life. Luxury. Decay.
🌃 CLASSIC CYBERPUNK
→ Ici, je mettrais notre grosse vidéo cyberpunk classique.
Want the neon-soaked megacity?
Crowded streets, rain, towering architecture, holographic displays, drones, elevated infrastructure, glowing signs and overwhelming urban density — NEON DECAY can absolutely embrace the iconic Cyberpunk aesthetic.
But that's only one side of it.
🏍️ HIGH-LIFE / LOW-LIFE
→ Vidéo Decay avec la moto.
Cyberpunk isn't always polished.
NEON DECAY can move into worn districts filled with rust, patched machinery, exposed cables, peeling paint, wet concrete, improvised electronics and aging infrastructure.
Technology survives.
The city doesn't stay clean.
This is the DECAY.
🏙️ LUXURY / CORPORATE
→ Et BAM, juste après la crasse : notre vidéo Luxury.
At the other end of the city, the future looks very different.
Glass. Chrome. Marble. Minimalist architecture. Sophisticated technology. Corporate spaces and immaculate high-rise interiors.
NEON DECAY isn't locked to dystopian grime.
From corroded low-life to pristine high-life, the prompt decides where you live.
⚙️ BUILT WITH MATERIALS IN MIND
→ Notre vidéo texture/matières.
Materials were deliberately represented throughout the training set.
Metal · Rust · Glass · Chrome · Scratched surfaces · Industrial panels · Wet pavement · Cables · Worn machinery · Polished surfaces
This helps NEON DECAY give environments a stronger physical identity instead of relying exclusively on neon lighting to communicate “Cyberpunk”.
🌈 BEYOND CYAN & MAGENTA
Cyberpunk doesn't have to be pink and blue.
NEON DECAY was built around a deliberately broad visual palette: cold metallic tones, amber and gold, industrial greens, deep reds, clean whites, natural daylight, muted environments — or full cyan and magenta neon when you want it.
The palette follows your prompt, not the other way around.
🧪 WHAT CAN YOU DO WITH IT?
Use neon-decay as your trigger and describe the Cyberpunk world you want.
Clean or decayed · Day or night · Luxury or low-life · Bright or oppressive · Minimalist or overwhelming · Characters, machines, vehicles, interiors or entire cities
Don't feel obligated to mention neon.
Don't feel obligated to make it dark.
And definitely don't feel obligated to make everything pink and blue. 😉
Build your future.
NEON DECAY will make it Cyberpunk.
| Krea2
From polished high-life to corroded low-life. Create your own cyberpunk future.
NEON DECAY brings a versatile cyberpunk visual language to Krea2, designed to adapt to your imagination rather than lock every generation into a single aesthetic.
Explore neon-soaked megacities, pristine corporate penthouses, deteriorating industrial districts, underground workshops, futuristic vehicles, cybernetic characters and ordinary moments in a technologically transformed world.
The LoRA pays particular attention to materials and environmental details: weathered metal, corrosion, exposed wiring, glass, chrome, worn fabrics, mechanical components and atmospheric lighting.
From cinematic realism to stylized anime, from daylight to midnight, from clean luxury to urban decay — your prompt defines the future.
Trigger
neon-decay
Recommended usage
Start at a weight of 1.0 and adjust according to the desired visual intensity.
Also available for MiniMax H3
Create your images with Krea2, then bring your cyberpunk world to life with the H3 version of NEON DECAY.
The future is yours to build.
La scala va da 0° a 9.999°. Tutto ciò che sta sotto 7,000° è riservato ai modelli su cui nessuna fonte ha ancora dati, che hanno un numero provvisorio lì per mantenere le liste complete. 7,000° è dove iniziano i dati misurati: un modello con dati reali ma quasi nessun download sta al floor, e le misurazioni riempiono i gradi sopra di esso. Il floor non dice nulla sul modello; solo i gradi sopra lo fanno, e sono quelli che distinguono un modello dall'altro.
+846°
Download da Civitai
573 download di questa versione esatta su Civitai. I download sono l’ingrediente più pesante e si contano su scala logaritmica: dieci volte i download aggiungono gli stessi 300°, quindi un modello con un milione di download non è mille volte più caldo di uno con mille. Le sei fonti di download condividono questo termine, diviso tra loro in proporzione ai loro conteggi.
+263°
Like
56 like e pollici in su tra le fonti. Un like pesa la metà di un download, sulla stessa scala logaritmica.
+55°
Tasso di adozione
Circa 4 download al giorno, misurati tra due rilevazioni delle fonti, mai stimati da una media a vita. La velocità pesa un quarto del termine download, così una nuova impennata si vede senza che un picco di un giorno superi anni di uso.
+100°
Bonus famiglia
+100° perché questa è una LoRA di una famiglia che questo sito sta spingendo in avanti ora. È una spinta limitata dentro il punteggio ed è elencata qui apertamente; non può mai nascondere un modello o superare una differenza di mille volte nei download.
Mostra dettagli
Ogni numero su questo sito può essere verificato. Il punteggio heat di questo modello è 8,264°, ed è costruito un ingrediente alla volta, con il totale progressivo dopo ogni passaggio: il floor, i gradi che ogni fonte aggiunge, il bonus per il tipo di modello e cosa toglie l'età dei suoi pesi. I colori corrispondono alle bande del grafico sopra. Il glossario alla fine definisce ogni termine.
1
Inizia dal floor.
Perché 7,000° e non zero: la scala va da 0° a 9.999°, e la parte sotto 7,000° è riservata ai modelli su cui nessuna fonte ha ancora dati, che hanno un numero provvisorio lì per mantenere le liste complete e non superare mai un modello con dati. 7,000° è dove iniziano i dati misurati. Un modello con dati reali ma quasi nessun download sta qui; tutto ciò che segue è misurazione, e lo spazio sopra il floor contiene dieci passi decuplici nei download a 300° ciascuno. Il floor è uguale per ogni modello, quindi non decide nulla; lo fanno i gradi sopra di esso.
7,000°
totale in corso
2
Aggiungi i download.
573 equivalenti di download in totale, da Download da Civitai. Dieci volte i download aggiungono lo stesso 300°, quindi la dimensione conta ma non domina mai il punteggio.
+846°
7,846°
totale in corso
3
Aggiungi i like.
56 like e pollici in su, con metà del peso di un download.
+263°
8,109°
totale in corso
4
Aggiungi il tasso di adozione.
Circa 4 download al giorno in questo momento, misurati tra due rilevazioni, con un peso di un quarto.
+55°
8,164°
totale in corso
5
Spinta di famiglia.
Un piccolo aiuto aperto e limitato per i LoRA di una famiglia che questo sito sta promuovendo ora.
+100°
8,264°
totale in corso
=
Il punteggio heat.
Dove si posiziona questo modello in ogni lista di questo sito. Niente altro lo modifica.
8,264°
Glossario: i termini usati qui
Punteggio heat
Un numero che indica quanto un modello è usato e desiderato ora, da 0° a 9.999°. Ogni lista su questo sito che dice più caldo è ordinata per questo e nient’altro.
Soglia minima
I 7.000° da cui parte ogni modello con dati reali. La scala va da 0° a 9.999°; la parte sotto la soglia è riservata ai sostituti (modelli senza dati), così un modello con dati è sempre sopra uno senza. La soglia è uguale per tutti e non decide nulla; i gradi sopra sono la misura.
Equivalenti di download
Tutto ciò che il punteggio considera come un download, sommato: i download stessi, ogni seeder torrent come 1.000, ogni immagine AI Horde e ogni esecuzione su un sito di generazione come uno.
Scala logaritmica
Conta a decine, non a unità: passare da 1.000 a 10.000 download aggiunge gli stessi gradi che passare da 10.000 a 100.000. Evita che i giganti schiaccino tutto il resto.
Like
Pollici in su e like da ogni fonte, valgono metà di un download sulla scala logaritmica.
Tasso di adozione
Quanti download al giorno riceve un modello ora, dalla differenza tra due rilevazioni di una fonte. Un quarto del peso del termine download.
Misurato e stimato
Misurato significa che ci sono due letture di una fonte e la differenza è reale. Stimato significa che si conosce solo il totale di oggi e il passato è distribuito sulla vita del modello; il sito indica quale viene mostrato.
Seeder
Qualcuno che mantiene una copia dei pesi online per farli scaricare agli altri tramite torrent, o uno specchio ospitato che fa lo stesso. Ognuno conta come 1.000 download.
AI Horde
Una rete di volontari che genera immagini gratis su computer donati. Il numero di immagini create con un modello è pubblico, e ognuna conta come un download.
Siti di generazione
Siti che ospitano copie di un modello e permettono di generare con esso, come PixAI, SeaArt e Yodayo. I loro download contano come quelli di Civitai e ogni generazione come un download.
Token OpenRouter
Un modello di testo servito tramite API, come Claude o GPT, non ha pesi da scaricare, quindi il suo utilizzo si misura in token: i pezzi di testo letti e scritti tramite OpenRouter, un gateway usato da molte app, negli ultimi 30 giorni. Ogni 10,000,000 token conta come un download. Fonte: OpenRouter (openrouter.ai/rankings), CC BY 4.0.
Modello completo (checkpoint)
I pesi stessi, il file che genera da solo. Riceve un bonus perché da esso dipendono gli add-on.
LoRA e embedding
Piccoli file add-on che indirizzano i pesi di qualcun altro verso uno stile, un personaggio o un concetto. Non possono funzionare da soli.
Famiglia e pesi
La base su cui è costruito un modello, come SD 1.5, SDXL, Flux o Wan. Ogni modello eredita la data di rilascio dei pesi della sua famiglia.
Età
Gradi tolti in base a quanto tempo fa sono usciti i pesi della famiglia: 150° all'anno, fino a 750°. Mantiene i vecchi download che hanno avuto anni per accumularsi congelando la cima della lista.
Boost famiglia
Una piccola spinta limitata per le LoRA di una famiglia che questo sito sta promuovendo ora, sempre elencata nel dettaglio.
Punteggio stand-in
Un numero stabile sotto il minimo dato a un modello su cui nessuna fonte ha ancora dati, così le liste restano complete. Non supera mai un modello con dati.
Novità! (periodo di grazia)
Un modello più giovane di 7 giorni mostra Novità! invece di un punteggio e non ha posizione nelle classifiche. Il suo punteggio è calcolato dal primo giorno, ma un modello di un giorno cresce più velocemente di qualsiasi altro, quindi senza l'attesa il #1 della settimana sarebbe sempre quello uscito ieri invece di quello che ha resistito per una settimana.
Tendenza
Come la crescita di un modello in un periodo si confronta con la crescita tipica di un modello nello stesso periodo. Più veloce del tipico si legge come aumento, più lento come calo.
Modello tipico
Il centro del catalogo: metà dei modelli con un valore è cresciuta più velocemente nel periodo, metà più lentamente.
Come si è mosso questo modello rispetto al resto del catalogo: la sua crescita in download, like e utilizzo in ogni periodo, misurata rispetto alla crescita tipica dei modelli nello stesso periodo, con il suo punteggio di popolarità al momento. Sopra la crescita tipica indica un aumento, sotto una diminuzione. Il passato è ricostruito dai totali di oggi, dal primo giorno del modello e dalla sua velocità di download misurata quando ci sono due letture; un modello che non esisteva all'inizio del periodo mostra n/a.
Render di esempio
Prompt e impostazioni condivisi da chi ha realizzato questi render su Civitai. Scegli un render per vedere come è stato fatto.
neon-decay, adult animated cyberpunk action series aesthetic, a rebellious adult female mercenary riding a futuristic motorcycle at extreme speed through a sprawling dystopian megacity at night, bold graphic 2D animation, sharp angular character design, strong cel shading, saturated electric colors, retrofuturistic 1980s arcade influence, brutalist towers covered with gigantic holographic advertisements, elevated highways, flying police vehicles, laser-lit billboards, industrial infrastructure, red warning lights, cyan and violet neon accents, dirty concrete and worn metal, cinematic composition, dramatic perspective, high contrast, energetic stylized animation, mature sci-fi atmosphere. The motorcycle races between traffic at high speed, the camera tracks alongside her then rapidly swings behind the motorcycle as she enters a dense neon district, buildings and lights rushing past with strong parallax, her jacket and hair whipping violently in the wind, flying vehicles crossing overhead, holographic advertisements flickering, steam bursting from street vents, smooth dynamic motion, consistent character design, consistent 2D animated style throughout the entire shot
subject_definitions:
<Subject 1> is the female character from <Picture 1>, with the same identity, face, hairstyle, and outfit. She has vivid blue hair tied in a high ponytail, a yellow cropped jacket, black fitted top, green cargo jogger pants, black gloves, white sneakers, and a compact black backpack. She is athletic, agile, and confident.
<Subject 2> is the giant mechanical koi from <Picture 2>, with the same identity and design. It is a large red-and-white koi fish with metallic scales, exposed mechanical inner parts, articulated fins, engineered tail sections, visible machinery, and a sleek cybernetic body.
<Picture 1> is the visual reference for <Subject 1>.
<Picture 2> is the visual reference for <Subject 2>.
summary:
10-second cyberpunk night action scene. <Subject 1> starts at the side of a large canal, shown from the back in a waist-up back view, facing the water and the city beyond. At the start of the scene, she says, “Alright, here comes one.” At 00:02.000, <Subject 2> bursts up from the canal water and moves from left to right while <Subject 1> jumps onto it. At 00:03.000, <Subject 1> lands on the koi's head and stays in a low crouched riding posture as it speeds through the canal. At 00:06.000, the camera arcs around to her back while continuing to track her and <Subject 2> as the mechanical koi lifts off from the canal and flies upward into the sky. At the moment of lift-off, <Subject 1> excitedly shouts, “Wohooo!” In the far distance, a huge skyscraper-sized holographic female advertisement towers above the city. The ad shows a futuristic woman with a natural human face, long white hair, white clothing, metallic arms, and a metallic neck section. The holographic ad rotates slowly and carries scanlines, digital glitches, horizontal tearing, flickering light bands, projection noise, and layered distortion. Behind the figure is a cone-shaped holographic panel backdrop. A very large blinking “HANKA Robotics” logo floats in front of the ad. The city is dense with tall futuristic buildings featuring rounded towers, slanted facades, curved corners, cylindrical sections, stacked terraces, protruding balconies, suspended modules, exposed pipes, glowing vents, layered skybridges, hanging signs, giant screens, holographic ads, flying cars, and colorful reflections across the canal water. A school of translucent holographic koi swims through the air between the buildings.
retention_analysis:
<Subject 1> (appears throughout): same face, blue ponytail, yellow cropped jacket, black fitted top, green cargo pants, gloves, white sneakers, backpack, and overall identity from <Picture 1>.
<Subject 2> (appears throughout): same red-and-white mechanical koi design from <Picture 2>, metallic scales, exposed machinery, articulated fins, mechanical tail, and overall cybernetic fish identity.
<Picture 1> (appears throughout): character reference for <Subject 1>.
<Picture 2> (appears throughout): creature and vehicle reference for <Subject 2>.
The setting is a large canal running through a futuristic city at night. Tall buildings rise along both sides of the canal. The architecture has variety and strong futuristic character: some towers are cylindrical with ring-shaped light bands, some have slanted glass faces and curved edges, some are tiered with stacked terrace levels, some carry cantilevered platform sections, and some have rounded corner towers linked by skybridges. Many facades include protruding balconies, layered signage frames, vertical light ribs, external pipes, exposed vents, suspended ducts, rooftop antenna clusters, glowing maintenance panels, and illuminated transit tubes crossing between buildings. Elevated bridges and roads cross between towers. Building facades are covered with neon signs, giant digital screens, luminous holographic billboards, floating holographic ads, glowing shopfronts, dense illuminated windows, and suspended signage. Flying cars move naturally through the open air between and above the buildings at different heights. Pink, cyan, blue, red, purple, and yellow lights reflect across the moving canal water.
integrated_multimodal_description:
Cyberpunk action scene, cinematic, live action, night, neon-decay.
[Shot 1] The video opens at the side of a large canal in the center of a dense futuristic city at night. Tall neon-lit buildings rise on both sides. The architecture has layered futuristic variety: cylindrical towers with luminous ring bands, slanted glass towers with curved corners, stepped terrace buildings with stacked levels, rounded high-rises with protruding balcony decks, hanging utility modules, exposed pipes and vents, elevated skybridges, suspended signage frames, and rooftop antenna structures. Giant digital screens, floating holographic advertisements, luminous holographic billboards, and flying cars fill the environment. Colorful city lights shimmer across the canal water.
<Subject 1> stands at the canal edge. Show her in back view, framed waist-up, facing the canal and the city. The camera tracks <Subject 1>.
(S1) <d>[English] Alright, here comes one. </d>
A large rectangular holographic advertisement floats in midair, displaying a geisha. The holographic geisha ad glows brightly and loops with subtle animated motion: the geisha turns slightly, her sleeves and hair ornaments shift gently, and the display surface flickers with digital scanlines and light distortion. A holographic transit arrow advertisement scrolls forward above a walkway. Holographic billboards shimmer and cycle through moving graphics. Giant screen ads on building walls play looping motion graphics.
A school of translucent holographic koi swims through the open air between the buildings above the canal. The holographic koi move together in a coordinated school, curving and weaving around the towers like fish moving through water.
The neon signs visibly animate. Some flicker, some pulse brighter and dimmer, some display scrolling text, and some cycle through arrows, symbols, and glowing icon graphics. Large vertical signs ripple with changing light intensity.
Flying cars move naturally through the open air between the towers at different heights. Some pass from left to right, while others cross farther in the distance between buildings.
[Shot 2] At 00:02.000, <Subject 2> suddenly bursts out of the canal water and moves from left to right across the frame. Red-and-white mechanical koi design from <Picture 2>, metallic scales, articulated fins, mechanical joints, exposed machinery, and engineered tail. Water explodes outward as its body breaks through the surface.
<Subject 1> immediately jumps forward toward <Subject 2>. Her blue ponytail and clothing move naturally through the air as the camera tracks her jump.
The school of holographic koi continues swimming between the buildings. The rectangular holographic geisha ad continues glowing and looping with subtle motion. The transit arrow hologram scrolls forward. Neon signs flicker, pulse, and scroll. Flying cars continue passing naturally through the air between the towers.
[Shot 3] At 00:03.000, <Subject 1> lands securely on the head of <Subject 2> and stays in a low crouched riding posture. Same identity and outfit as <Picture 1>. She remains clearly positioned on the koi's head as it surges forward through the canal.
The camera tracks <Subject 1> throughout, moving with her as <Subject 2> speeds through the canal. Use a dynamic side-to-front three-quarter tracking angle that keeps <Subject 1>, her crouched posture, and the mechanical koi clearly visible.
<Subject 2> surges forward through the water, its articulated tail sweeping behind it while its mechanical systems move naturally. Water sprays outward along both sides of its body and trails behind it.
The futuristic city streams past in the background. Curved towers, tiered terraces, slanted facades, exposed piping, skybridges, glowing vents, balcony decks, and hanging sign structures pass by with strong depth and variety. Neon signs flicker, pulse, scroll, and shift in brightness. Giant screen ads play moving graphics. The rectangular holographic geisha ad continues looping in midair. The transit hologram continues scrolling. The school of translucent holographic koi continues swimming through the air between the buildings. Flying cars pass naturally above streets, canals, rooftops, and between towers at different heights.
Vivid neon reflections ripple and distort across the canal water as <Subject 1> rides the giant mechanical koi through the city.
[Shot 4] At 00:06.000, while the camera continues tracking <Subject 1> and <Subject 2>, the camera arcs smoothly around toward her back, ending in a back-tracking view behind her.
At the same time, <Subject 2> lifts off from the canal and rises upward into the sky with <Subject 1> still crouched on its head. Water droplets trail off the koi as it transitions from racing across the canal to ascending through the air.
At the moment of lift-off, <Subject 1> excitedly shouts:
(S1) <d>[English] Wohooo! </d>
Keep the camera tracking them during the ascent. The arc reveals <Subject 1> from behind while the enormous futuristic city opens up ahead and below her.
In the far distance ahead, a huge skyscraper-sized holographic advertisement towers above the city. The ad displays a futuristic female figure with a natural human face, long flowing white hair, elegant feminine facial features, metallic arms, and a metallic neck section.
The female figure wears clearly visible futuristic white clothing. The outfit includes a structured white top with a refined silhouette and smooth tailored surfaces. The white garment is easy to read from a distance and remains clearly distinct from the metallic arms and metallic neck section.
The holographic female figure is translucent, with visible scanlines, intermittent digital glitches, brief horizontal image tearing, subtle frame skipping, flickering light bands, layered holographic distortion, and shimmering projection noise.
The holographic female rotates slowly in place with calm deliberate showroom-style motion. Her long white hair moves gently during the rotation, while the white outfit stays clearly visible.
Behind the holographic female is a cone-shaped holographic panel backdrop. The panel glows with layered light bands, soft holographic gradients, scanline textures, intermittent glitch ripples, faint distortion sweeps, and a futuristic display feel. The cone-shaped holographic panel frames the advertisement and enhances its scale.
Floating directly in front of the giant holographic female advertisement is a very large blinking “HANKA Robotics” logo. The logo occupies a substantial portion of the advertisement, glowing brightly in front of the figure. The lettering is clearly readable and visually dominant. The logo blinks and pulses with a repeating light rhythm.
The school of translucent holographic koi continues swimming through the open air between the surrounding towers. Flying cars pass through the open spaces between buildings at different elevations. Neon signs continue flickering and scrolling. Giant screen advertisements continue playing moving graphics. The rectangular holographic geisha advertisement remains visible among the buildings.
The canal, roads, rooftops, terraces, bridges, cylindrical towers, and curved high-rises gradually fall farther below as <Subject 2> climbs higher.
From 00:06.000 to the end, the shot emphasizes upward motion, the vast city below, and the distant gigantic holographic female advertisement with a natural human face, long white hair, clearly visible white clothing, metallic arms, metallic neck section, slow rotation, scanlines, digital glitches, cone-shaped holographic panel backdrop, and very large blinking “HANKA Robotics” logo, as <Subject 1> rides the flying mechanical koi into the night sky.
overall_soundscape:
Cyberpunk city night ambience. Distant traffic and machinery. Electrical hum from neon signs and holographic advertisements. Water movement throughout the canal. A strong water burst as <Subject 2> emerges from the canal. Mechanical servos and machinery from <Subject 2>. Air movement during <Subject 1>'s jump. A light landing impact as she lands on the koi's head. Rushing water during the canal ride. Soft flying-car pass-bys in the background. At the lift-off, add a rushing upward air sound and lighter water spray trailing away from the koi. <Subject 1> says “Alright, here comes one.” at the start, and later excitedly shouts “Wohooo!” at the moment of lift-off.
non_diegetic_music:
N/A
neon-decay,
subject_definitions:
<Subject 1> is the beautiful Japanese woman from <Picture 1>, wearing a black racing leather jacket, black tight cargo pants.
<Subject 2> is an armory in a cyberpunk style from <Picture 2>, featuring a collection of knives, a katana, nunchucks, batons, and four-finger brass knuckles.
summary:
[reference generation] The target video is a high-quality, cinematic cyberpunk film. The sequence shows <Subject 1> getting gear at an armory and then assaulting a corporate building.
retention_analysis:
<Subject 1> (appears in all shots): partially_preserved - the Japanese woman's appearance, including her black racing leather jacket and black tight cargo pants, is fully retained, the weapons are partially retained.
<Subject 2> (appears in [Shot 1]): reference - the armory weapon collection is referenced, providing the visual set dressing for the initial scene.
detailed_description:
The target video is rendered in a high-quality, high-contrast, cinematic cyberpunk film style, characterized by deep shadows, neon reflections, and saturated primary colors.
[Shot 1] A medium-wide shot establishes the setting: a dimly lit, industrial armory (<Subject 2>). <Subject 1> (S1), the beautiful Japanese woman wearing her black racing leather jacket and black tight cargo pants, enters the frame from the left, showing her back, standing directly in front of the extensive weapon collection <Subject 2>, which is displayed on the walls and racks. She doesn't have any weapons on her. The lighting emphasizes the texture of her leather and the metallic sheen of the weapons. She surveys the arsenal with a cool, determined expression.
[Shot 2] At 00:01.00, the camera cuts to an extreme close-up shot focused on <Subject 1>'s thigh. With swift, practiced motion, she quickly inserts a knife into a holder mounted on her thigh, the movement sharp and efficient accompanied by a metallic sliding sound. The leather of her jacket stretches slightly with the action.
[Shot 3] At 00:02.00, the camera cuts to an upper body shot of <Subject 1> from behind. She is poised, showing a katana sheath strapped to her back. She is holding a katana with a glowing red stripe across the blade is halfway in the sheath. With a powerful, controlled motion, she slides the katanafully into the sheath, accompanied by a sharp, metallic sliding sound effect.
[Shot 4] At 00:03.00, the camera cuts to a cyberpunk street view on a rainy night. The camera shows a bird's-eye view of a massive, tall, corporate building. The camera very rapidly pedestals down to a street-level view, revealing <Subject 1>'s back, standing in front of the sliding doors into the building. She grabs the hilt of the katana on her back and takes it out of the sheath. The katana has a glowing red stripe along the blade. The sheath on her back is now empty.
[Shot 5] At 00:08.00, She walks towards the sliding door. The door open, revealing a spacious, futuristic, black marble and gold hall inside. There are 2 men in suits far inside the hall. As she walks through the door, the take out their guns and aim at the woman. She stands in a combat position, back to the camera, looking at the men, and says in a commanding voice, "prepare to die, motherfuckers". The camera quickly fades to black. At 00:13.50, the camera shows a black frame.
[Shot 6] At 00:11.50. The camera shows a black frame. A single gunshot sound.
overall_soundscape: The ambient soundscape is dominated by the low, consistent hum of industrial air conditioning and the subtle clanking of metal from the armory. The movements of <Subject 1> are punctuated by sharp, distinct metallic sounds from the weapons manipulation. Falling rains.
non_diegetic_music: Energetic, driving electronic music with heavy synth basslines and rapid percussion, building a sense of imminent, high-stakes action.
cyberpunk montage, neon-decay,
1.5 seconds Wide horizontal tracking shot.
attractive leatherbound cyber-enhanced cutter heroine walking through a neon garage toward her bike.
1.5 seconds Vertical camera move.
Close-up sequence of gear.
Helmet. Glove. Jacket zip. Bike ignition.
Everything feels deliberate and professional.
1 second Top panel: her face smirking.
Bottom panel: bike dashboard.
1 second Three vertical panels.
Panel 1: throttle twists.
Panel 2: tire spins.
Panel 3: bike launches.
Fast. Stylish.
2 seconds Final hero shot.
She blasts into the neon city.
Then a gigantic armored police drone descends into frame directly behind her.
She looks up.
Smile gone.
Cut.
Contesto di 1,050,000 token · Input $0.43/M, output $0.87/M
MiMo-V2.6-Pro è il modello di punta di Xiaomi: un sistema sparso Mixture-of-Experts con 1,02 trilioni di parametri totali (42 miliardi attivati) che gestisce testo, immagine, video e audio in un unico modello. La sua caratteristica distintiva è una pipeline di reinforcement learning progettata per migliorarsi continuamente tramite esplorazione anziché fine-tuning separato per dominio. È adatto a team che eseguono workflow agentici complessi, codice a lungo contesto o compiti di ricerca, e a chiunque voglia un modello di frontiera con pesi aperti a un prezzo inferiore al dollaro per milione di token.
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Finestra di contesto da 1 milione di token — abbastanza lunga per repository completi o esecuzioni agentiche multi-sessione
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Un modello di frontiera serio con pesi aperti per lavoro agentico e a lungo contesto — il prezzo è giusto, ma la richiesta hardware non è da poco.Verdetto del capitano