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Minimax H3 Digital Art Style

8352°
Minimax H3 Digital Art Style
Skapad av
PinkPromptPrincess
på Civitai
by PinkPromptPrincess - Minimax H3 Digital Art Style - The target video is an edgy indie 2D animation, bold sharp digital ink outlines, trendy webtoon aesthetic, flat cel shading.
Skaparens anteckningar
Minimax H3 Digital Art Style Trigger words Edgy 2D animation, sharp digital ink outlines, comic book style, flat cel shading. Captures the look of edgy American indie 2D animation, blending sharp digital ink outlines with a highly expressive, trendy webtoon aesthetic. Built around a modern lo-fi comic book style and flat cel shading, it delivers crisp, clean production quality and bold outlines right out of the box. There is no hidden prompt engineering or secret sauce required here—this LoRA is highly responsive and ready for your ideas. If your scene calls for glowing tattoos, burning amber effects, or specific details, simply type them directly into your prompt and watch the style mold around them perfectly. This is V2, by the way. I doubled the entire image dataset because I wasn't completely satisfied with the first run. After a lot of extra oven time, it's finally ready. Recommended strength The sweet spot sits between 0.8 and 1.5, but 1.0 is the absolute baseline flavor. - Crank it to 1.5: You’re getting maximum indie animation aggression—thick, uncompromising outlines and intense cel-shaded contrasts. - Dial it to 0.8: It lets the base model breathe a little, softening those sharp edges into a subtler graphic novel look. Example Prompt integrated_multimodal_description: [Shot 1] Edgy American indie 2D animation, sharp digital ink outlines, trendy webtoon aesthetic, highly expressive, modern lo-fi comic book style, crisp clean production quality, flat cel shading, bold outlines. The scene opens in the bustling cityscape from , where the sky is filled with moving, swirling clouds and the air is thick with floating embers and dust particles. In the center of the frame, Tom stands with his arms crossed, wearing the black sweater and the large, patterned tan and black scarf from . His dark hair and the ends of his scarf rustle slightly in a steady breeze. The camera holds a static shot, maintaining a shallow depth of field with heavy bokeh that blurs the neon signs and structures of the city in the background. At 02.500s, Tom takes a slow, deep breath, his chest rising and falling steadily; his expression remains calm and composed. At 04.000s, a sudden, supernatural light begins to pulse from the blue geometric tattoo on his neck and throat, the glow shimmering and traveling from one edge of the pattern to the other in a bright, electric cyan light. At 06.000s, Tom slowly uncrosses his arms, his gaze shifting directly toward the lens with a determined, piercing look. He begins to walk forward toward the camera, his heavy footsteps silent against the ambient city hum. As he approaches, the camera remains static but the composition tightens on his face until his figure fills the entire frame, his shadow casting a dark veil over the lens. At 07.800s, he reaches out toward the camera, his hand obscuring the view, leading to a total black screen. overall_soundscape: The ambient sound of a busy, futuristic city with distant hums and the rustle of wind through fabric. The sound of a deep, controlled intake of breath is heard from Tom, followed by the subtle, electric hum and crackle of the glowing tattoo. As he walks, the sound of his movement is muffled by the atmospheric wind. non_diegetic_music: A high-energy punk rock track with driving electric guitar riffs and a steady, aggressive drum beat that builds in intensity as the tattoo begins to glow. subject_definitions: is the man Tom, with the facial features and appearance from . retention_analysis: (appears in [Shot 1]): fully_preserved - Tom's facial features and appearance from are used for the character. (appears in [Shot 1]): fully_preserved - The cityscape environment with moving clouds and floating embers is used as the environment. Yes, i love to give extreme details to Minimax
817 nedladdningar · 77 gillningar på Civitai
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D68C4517A011BDBFE3DC573E16CCBCCA316CF8E8B5E40834880AB3C0CD9DB8FF
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Updated Oct 22, 2026
Minimax H3 Digital Art Style på ModelTrends.ai: #286 Hottest AI model
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Also ranked: #31 Hottest MiniMax H3 model · #31 Hottest MiniMax H3 LoRA
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Popularitetstrend för Minimax H3 Digital Art Style
Värmenpoäng sedan 19 Sep 2026
Värmescore
8,352°
Den här veckan
n/a
Inte släppt/spårad än
Den här månaden
n/a
Inte släppt/spårad än
Senaste året
n/a
Inte släppt/spårad än
Minimax H3 Digital Art Style: Värmenpoäng sedan 19 Sep 20267,000°7,379°7,757°8,136°8,514°20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct8,352°ModelTrends.ai
7,000°
Golvet
Skalan går från 0° till 9 999°. Allt under 7,000° är reserverat för modeller som ingen källa rapporterat om än, som får ett tillfälligt nummer där så listorna förblir kompletta. 7,000° är där mätta data börjar: en modell med riktiga data men nästan inga nedladdningar ligger på golvet, och mätningarna fyller graderna ovanför. Golvet säger inget om modellen; det gör bara graderna ovanför, och det är de som skiljer en modell från en annan.
+892°
Civitai-nedladdningar
817 nedladdningar av denna exakta version på Civitai. Nedladdningar är den tyngsta ingrediensen och räknas på en logaritmisk skala: tio gånger nedladdningarna lägger till samma 300°, så en modell med en miljon nedladdningar är inte tusen gånger hetare än en med tusen. De sex nedladdningskällorna delar på den termen, fördelat efter deras antal.
+284°
Gilla-markeringar
77 gilla-markeringar och tummar upp över källorna. En gilla-markering väger som en halv nedladdning, på samma logaritmiska skala.
+76°
Adoptionshastighet
Ungefär 9 nedladdningar per dag, mätt mellan två avläsningar av källorna, aldrig uppskattat från ett livstidsgenomsnitt. Hastigheten väger en fjärdedel av nedladdningstermen, så en ny våg syns utan att en dags toppar slår ut år av användning.
+100°
Familjebonus
+100° eftersom det här är en LoRA från en familj som den här sidan just nu lyfter fram. Det är en begränsad skjuts inom poängen och visas öppet här; den kan aldrig dölja en modell eller väga tyngre än en tusenfaldig skillnad i nedladdningar.
Visa detaljerad uppdelning
Varje siffra på den här sidan kan kontrolleras. Den här modellens heat-poäng är 8,352°, och här byggs den upp en ingrediens i taget, med löpande total efter varje: golvet, graderna varje källa lägger till, bonusen för modelltypen och vad vikternas ålder drar bort. Färgerna är banden i diagrammet ovan. Ordlistan i slutet förklarar varje term.
  1. 1
    Börja vid golvet.
    Varför 7,000° och inte noll: skalan går från 0° till 9 999°, och delen under 7,000° är reserverad för modeller som ingen källa rapporterat om än, som får ett tillfälligt nummer där så listorna förblir kompletta och aldrig rankas högre än en modell med data. 7,000° är där mätta data börjar. En modell med riktiga data men nästan inga nedladdningar ligger här; allt som följer är mätning, och utrymmet ovanför golvet rymmer tio tiofaldiga steg i nedladdningar på 300° vardera. Golvet är detsamma för varje modell, så det avgör inget; det gör graderna ovanför.
    7,000°
    löpande total
  2. 2
    Lägg till nedladdningarna.
    817 nedladdnings-ekvivalenter totalt, från Civitai-nedladdningar. Tio gånger nedladdningarna ger samma 300°, så storlek spelar roll men tar aldrig över poängen.
    +892°
    7,892°
    löpande total
  3. 3
    Lägg till gillanden.
    77 gillanden och tummar upp, värda hälften av en nedladdning.
    +284°
    8,176°
    löpande total
  4. 4
    Lägg till adoptionshastigheten.
    Ungefär 9 nedladdningar per dag just nu, mätt mellan två mätningar, med en fjärdedels vikt.
    +76°
    8,252°
    löpande total
  5. 5
    Familje-boost.
    En öppen, begränsad skjuts för LoRAs i en familj som den här sidan just nu lyfter fram.
    +100°
    8,352°
    löpande total
  6. =
    Heat-poängen.
    Var den här modellen står på varje lista på den här sidan. Ingenting annat ändrar den.
    8,352°
Ordlista: termerna som används här
Heat-poäng
Ett nummer för hur mycket en modell används och efterfrågas just nu, från 0° till 9 999°. Varje lista på den här sidan som säger hetast sorteras efter den och inget annat.
Golvet
De 7 000° som varje modell med verklig data börjar från. Skalan går från 0° till 9 999°; delen under golvet är reserverad för ersättare (modeller utan data), så att en modell med data alltid rankas över en utan. Golvet är samma för alla och avgör inget; graderna ovanför är själva mätningen.
Nedladdnings-ekvivalenter
Allt som poängen räknar som en nedladdning, summerat: själva nedladdningarna, varje torrent-seeder som 1 000, varje AI Horde-bild och varje körning på en genereringssajt som en.
Logaritmisk skala
Räknar i tiotal, inte i ental: att gå från 1 000 till 10 000 nedladdningar ger lika många grader som att gå från 10 000 till 100 000. Det hindrar jättar från att tränga ut allt annat.
Gillanden
Tummar upp och gillanden från alla källor, värda hälften av en nedladdning på den logaritmiska skalan.
Adoptionshastighet
Hur många nedladdningar per dag en modell får just nu, från skillnaden mellan två mätningar av en källa. En fjärdedels vikt av nedladdningsdelen.
Mätt och uppskattad
Mätt betyder att det finns två mätningar från en källa och skillnaden är verklig. Uppskattad betyder att bara dagens total är känd och det fördelas över modellens livstid; sidan visar vilken det är.
Seeder
Någon som håller en kopia av vikterna online för andra att ladda ner via torrent, eller en hostad spegel som gör samma sak. Varje sådan räknas som 1 000 nedladdningar.
AI Horde
Ett frivilligt nätverk som genererar bilder gratis på donerade datorer. Antalet bilder det har gjort med en modell är offentligt, och varje bild räknas som en nedladdning.
Genereringssajter
Sajter som hostar sina egna kopior av en modell och låter folk generera med den, som PixAI, SeaArt och Yodayo. Deras nedladdningar räknas som Civitaís och varje genereringskörning räknas som en nedladdning.
OpenRouter-token
En textmodell som nås via API, som Claude eller GPT, har inga vikter att ladda ner, så dess användning mäts i token: textbitar den läst och skrivit via OpenRouter, en gateway som många appar använder, under de senaste 30 dagarna. Varje 10,000,000 token räknas som en nedladdning. Källa: OpenRouter (openrouter.ai/rankings), CC BY 4.0.
Full modell (checkpoint)
Själva vikterna, filen som genererar självständigt. Den får en bonus eftersom tillägg beror på den.
LoRA och embedding
Små tilläggsfiler som styr någon annans vikter mot en stil, en karaktär eller ett koncept. De kan inte köras själva.
Familj och vikter
Basen en modell är byggd på, som SD 1.5, SDXL, Flux eller Wan. Varje modell ärver släppdatumet för sin familjs vikter.
Ålder
Poäng som dras av beroende på hur länge sedan familjens vikter släpptes: 150° per år, upp till 750°. Det behåller gamla nedladdningar som haft år på sig att samlas för att frysa toppen av listan.
Familjeboost
En liten, begränsad skjuts för LoRAs från en familj som den här sajten just nu vill lyfta fram, alltid med i uppdelningen.
Stand-in-poäng
Ett stabilt nummer under golvet som ges till en modell som ännu inte har rapporter från någon källa, så listorna förblir kompletta. Den rankas aldrig högre än en modell med data.
Ny! (karensperiod)
En modell som är mindre än 7 dagar gammal visar Ny! istället för poäng och räknas inte i rankningen. Poängen räknas från dag ett, men en modell som är en dag gammal växer snabbare än allt annat, så utan väntan skulle veckans #1 alltid vara det som kom ut igår istället för det som hållit i en vecka.
Trend
Hur en modells tillväxt under en period jämförs med den typiska modellens tillväxt under samma period. Snabbare än vanligt läses som en ökning, långsammare som en nedgång.
Typisk modell
Mitten av katalogen: hälften av modellerna med siffror växte snabbare under perioden, hälften långsammare.
Hur den här modellens popularitet har rört sig jämfört med resten av katalogen: dess tillväxt i nedladdningar, gillningar och användning under varje period, mätt mot en typisk modells tillväxt under samma period, med dess heat-poäng vid den tiden. Över den typiska tillväxten ses som en uppgång, under som en nedgång. Det förflutna rekonstrueras från dagens totalsummor, modellens första dag och dess uppmätta nedladdningshastighet där två mätningar finns; en modell som inte fanns i början av en period visar n/a.
Exempelrenderingar
Prompter och inställningar delade av personerna som gjorde dessa renderingar på Civitai. Välj en rendering för att se hur den gjordes.
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subject_definitions: <Subject 1> is the woman Jessica, with the facial features and appearance from <Picture 2>. summary: [reference generation] The target video is a 2D animated scene set in the bedroom environment of <Picture 1>. <Subject 1>, the woman Jessica, sits at her cluttered desk, wearing her oversized dark forest green crewneck sweatshirt with a pink ribbed collar and a thick-knit pink sweater vest, her large cream-colored headphones on her head. She is focused on her notebook, listening to music while the afternoon sun illuminates the room. retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - Jessica's facial features and appearance from <Picture 2> are used for the character. <Picture 1> (appears in [Shot 1]): fully_preserved - The bedroom environment, including the green walls, string lights, bed with pink bedding, and the desk with books and lamp, is used as the environment. detailed_description: The target video is an edgy American indie 2D animation, sharp digital ink outlines, trendy webtoon aesthetic, highly expressive, modern lo-fi comic book style, crisp clean production quality, flat cel shading, bold outlines. [Shot 1] The scene opens in the bedroom from <Picture 1>, a cozy room with green walls adorned with photos and warm string lights. In the foreground, the desk is cluttered with a laptop, open notebooks, and a red ceramic mug filled with pens. In the mid-ground, <Subject 1>, the woman Jessica, is seen from a medium side profile. She is wearing her heavy, oversized dark forest green crewneck sweatshirt with a wide, folded pink ribbed collar that bunches around her neck, and her bulky, thick-knit pink sweater vest. Her large, matte cream-colored headphones are pressed against her hair as she leans her chin on her right hand. Her left hand holds a black pen, poised over an open notebook. She is staring intently at the pages, her expression serious and focused, though her eyes occasionally dart slightly as if reacting to the music in her ears. The bright, direct afternoon sunlight streams through the window in the background, casting long, soft shadows and illuminating dust motes that dance in the air. The light hits the copper lamp and the edges of the books, creating high-contrast warmth against the cool shadows. The orange and red striped cat lies stretched out on the windowsill, appearing to sleep peacefully. The camera holds a static shot, maintaining the intimate, lo-fi atmosphere. overall_soundscape: The soft, rhythmic lo-fi indie music plays through the headphones, creating a muffled, internal sound for the viewer. Ambient room sounds include the distant, faint hum of the city outside the window and the occasional soft rustle of paper as Jessica shifts her weight slightly. non_diegetic_music: A chill, lo-fi hip-hop beat with a steady, mellow tempo and soft, jazzy electric piano chords that maintain a relaxed atmosphere.
Ingen prompt delades för den här renderingen.
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subject_definitions: <Subject 1> is the woman, with the facial features and appearance from <Picture 1>, wearing an american teen dress. <Subject 2> is the man, with the wardrobe and appearance from <Picture 2>. summary: [reference generation] The target video is a 2D animated sequence in an edgy American indie style. <Subject 1> is seen working at a desk before <Subject 2> enters the room to present her with a rose, leading to a close-up interaction with the flower. The scene is driven by the visual storytelling of the characters' proximity. retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - The woman's facial features and appearance from <Picture 1> are used for the character. <Subject 2> (appears in [Shot 2]): fully_preserved - The man's wardrobe and appearance from <Picture 2> are used for the character. detailed_description: The target video is an edgy American indie 2D animation, sharp digital ink outlines, trendy webtoon aesthetic, highly expressive, modern lo-fi comic book style, crisp clean production quality, flat cel shading, bold outlines. [Shot 1] 0.00–4.00s The scene opens with a close-up of a ceramic coffee cup sitting on a dark, textured wooden table. Wisps of steam rise from the surface of the dark liquid. A hand enters from the right side of the frame; the fingers are slender and move with a deliberate, slow motion. As the hand lifts the cup, a dark, wet coffee stain is left behind on the wood grain, reflecting the dim indoor light. The camera remains static. [Shot 2] 4.00–10.00s The camera cuts to a medium shot of <Subject 1> sitting at a large desk cluttered with papers, a laptop, and various desk accessories. She is focused on her work, her expression serious and concentrated. The lighting is soft, suggesting a home office environment. Suddenly, <Subject 2> enters the frame from the background, stepping toward the desk. He holds a single red rose in his hand, extending it toward her. <Subject 1> freezes, her eyes widening as she slowly turns her head toward him, her expression shifting from focus to surprised curiosity. [Shot 3] 10.00–15.00s The camera cuts to an extreme close-up of the red rose. The petals are a deep, saturated red, and the green stem is held firmly by the hand of <Subject 2>. <Subject 1>'s hand enters the frame from the bottom, her fingers reaching up toward the stem. Her movements are cautious yet certain. She pinches the stem between her thumb and forefinger, slowly pulling the flower away from his grasp. The camera maintains a tight, intense focus on the contact between her fingers and the stem as the shot holds on the tension of the moment. overall_soundscape: The quiet, ambient hum of a room is punctuated by the soft clink of a ceramic cup being lifted from a wooden surface and the subtle rustle of paper. The sound of footsteps on a floor approaches, followed by the faint, sharp movement of fabric as <Subject 2> moves. non_diegetic_music: N/A
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subject_definitions: <Subject 1> is the girl in the full halloween costume from <Picture 1>, holding a pumpkin basket. <Subject 2> is the mmghost creature, a floating entity made of thin vapors and a vortex, with no legs or defined shape. <Audio 2> is the voice-timbre reference for <Subject 2> (S1). summary: [reference generation + audio reference] The target video is a funny Halloween skit. A girl in a Halloween costume knocks on a door and waits. The door opens to reveal the mmghost creature, a floating vapor entity, who asks a question. The girl, undeterred, leans her head through the doorway to look inside, prompting an angry reaction from the ghost. The scene is driven by the dialogue of <Subject 2>. retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - the girl's appearance from <Picture 1> is held. <Subject 2> (appears in [Shot 1], [Shot 2]): fully_preserved - the mmghost creature's vaporous form and movement are retained. <Audio 2>: reference - its vocal timbre guides the delivery of <Subject 2> without copying the original signal. detailed_description: MMGHOST edgy American indie 2D animation, sharp digital ink outlines, trendy webtoon aesthetic, highly expressive, modern lo-fi comic book style, crisp clean production quality, flat cel shading, bold outlines, multi colors [Shot 1] The scene opens on a dark porch outside a house. <Subject 1>, the girl in her Halloween costume, stands before a closed wooden door, holding her pumpkin basket tightly. She reaches out and knocks on the door with her knuckles. [At 00:02.500] She waits, her expression curious and expectant, eyes peering at the door frame. [At 00:05.000] The door creaks open, and bright light rays pass through the swirling, translucent vapors of <Subject 2>, the mmghost creature, who is floating in the air. [At 00:06.500] <Subject 2> (S1), in the voice timbre referenced from <Audio 2>, asks with a confused tone, <d>[English] Yes?!</d> [At 00:08.000] Without hesitation, the girl leans her head forward, passing her face through the threshold of the door, her hands gripping the door frame as she peeks into the dark interior, and then stepping back out. [At 00:10.500] She asks in a playful inside, inquisitive voice, <d>[English] Hello .. any one there?</d> [At 00:12.500] The mmghost creature's vaporous form suddenly turns dark and turbulent. <Subject 2> (S1) shouts with a sudden, explosive fury, <d>[English] ARE YOU BLIND?!</d> while the light rays shift wildly around his angry, swirling vortex shape. overall_soundscape: A quiet neighborhood ambience is interrupted by the sharp, hollow sound of knuckles knocking on wood. The door creaks loudly as it opens, followed by the girl's inquisitive voice. The ghost's voice is accompanied by a sudden, rushing wind sound as his vaporous form reacts to his anger. non_diegetic_music: Comic intro beats that provide a rhythmic, jaunty tempo throughout the skit.
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subject_definitions: <Subject 1> is the black cat, a stylized 2D animated character with sharp digital ink outlines and large, highly expressive eyes, possessing a sleek black fur texture and a long, tapering tail. <Subject 2> is the white mouse, a small 2D animated character with clean white fur, large wide-open eyes, and a tiny pink nose, designed with a trendy webtoon aesthetic. <Subject 3> is the red floral handkerchief, a small piece of fabric with a bright red base and a distinct white floral pattern. <Subject 4> is the silver knife and fork, metallic kitchen utensils with sharp, clean digital outlines and high-contrast cel shading. <Subject 5> is the dark alley environment, featuring gritty textures, old crumpled newspapers, a cardboard box, discarded soda cans, and colorful graffiti on the brick walls, all rendered in a modern lo-fi comic book style. summary: [reference generation + audio reference] The target video is an edgy, fast-paced 2D animation in an indie webtoon style. A black cat hunts a white mouse in a detailed dark alley, catches it, and presents it to the camera before the mouse plays dead. The scene shifts to a darkly comedic moment where the cat, wearing a floral handkerchief, prepares to eat the mouse with cutlery, licking its mouth with a long tongue as the mouse covers its eyes. The audio features fast-paced music and cat meows. retention_analysis: <Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - the black cat's expressive features and ink outlines are retained. <Subject 2> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - the white mouse's wide-eyed, dramatic expression and white fur are retained. <Subject 3> (appears in [Shot 3]): fully_preserved - the red floral pattern on the handkerchief is retained. <Subject 4> (appears in [Shot 3]): fully_preserved - the metallic sheen and sharp outlines of the cutlery are retained. <Subject 5> (appears in [Shot 1], [Shot 2]): fully_preserved - the dark alley with graffiti, newspapers, and soda cans is retained. detailed_description: The target video is an edgy American indie 2D animation with sharp digital ink outlines, a trendy webtoon aesthetic, and flat cel shading. The colors are bold and multi-colored against a dark, moody background. [Shot 1] The scene opens in <Subject 5>, a dark, gritty alleyway filled with old crumpled newspapers, a discarded cardboard box, and several colorful soda cans scattered near a brick wall covered in vibrant, edgy graffiti. The lighting is high-contrast, with sharp shadows. A black cat, <Subject 1>, with highly expressive, wide eyes, crouches behind a box, its body tensed for a hunt. A small white mouse, <Subject 2>, scurries nervously across the pavement near the newspapers. The camera follows the cat's sudden, extreme rapid movement as it lunges forward with a predatory burst of speed. [Shot 2] At 00:04.000, the camera follows the action in a frantic, handheld-style motion as <Subject 1> catches <Subject 2> by the neck. The cat holds the mouse up close to the camera lens, its face showing a mischievous, wide-eyed grin. The mouse, <Subject 2>, goes completely limp, its eyes wide open and staring vacantly, acting dead with no visible breathing. <Subject 1> then drops the mouse onto the ground with a dull thud near a crushed soda can. [Shot 3] At 00:08.500, the shot cuts to a medium close-up. <Subject 1> suddenly, and with comedic timing, wraps <Subject 3>, a red floral handkerchief, around its neck like a napkin. The cat reaches behind its back and pulls out <Subject 4>, a silver knife and fork, holding them with a stylized, anthropomorphic grip. The cat leans over the "dead" <Subject 2> and licks its own mouth with a long, pink, exaggerated tongue, a trail of drool glistening as it hangs from its chin. <Subject 2>, still lying on the floor, suddenly lifts a tiny white paw and places it over its own wide eyes in a dramatic, funny gesture of refusal. overall_soundscape: Fast-paced, edgy indie electronic music drives the rhythm. The scene is punctuated by the sharp, high-pitched meows of <Subject 1> and the frantic, cartoonish scuttling of the mouse. A heavy thud is heard when the mouse is dropped. non_diegetic_music: The music is a high-energy, lo-fi indie track with driving percussion and a gritty, synthesized bassline that matches the rapid action.
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subject_definitions: <Subject 1> is the woman Jess, with the facial features and appearance from <Picture 3>, wearing a black jacket with chains and rock band logos and blue jeans. <Subject 2> is the man Tom, with the facial features and appearance from <Picture 2>, wearing his normal clothes. summary: [reference generation] The target video is an edgy action sequence set in a sunny basketball court. <Subject 1>, the woman Jess, outmaneuvers <Subject 2>, the man Tom, in a high-speed athletic play, ultimately scoring the basket while he remains stunned. The scene is driven by the kinetic movement of the basketball play. retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - Jess's facial features and appearance from <Picture 3> are used for the character. <Subject 2> (appears in [Shot 1]): fully_preserved - Tom's facial features and appearance from <Picture 2> are used for the character. detailed_description: The target video is an edgy American indie 2D animation, sharp digital ink outlines, trendy webtoon aesthetic, highly expressive, modern lo-fi comic book style, crisp clean production quality, flat cel shading, bold outlines. [Shot 1] 0.00–4.00s, the scene opens in a sunny basketball court with a high-contrast, vibrant color palette. In the mid-ground, <Subject 1>, the woman Jess, wearing her black jacket with chains and rock band logos and blue jeans, dribbles the basketball with intense focus, her eyes sharp and determined. In the foreground, <Subject 2>, the man Tom, in his normal clothes, shifts his weight defensively, trying to block her path. The camera holds a static shot, capturing the tension of the standoff. [Shot 2] At 04.00s, the camera cuts to a side profile shot. The motion is fast as Jess suddenly bursts forward, her feet kicking up dust from the court. She moves with extreme speed, weaving past Tom with a professional crossover. The camera remains static as she zips through the frame, leaving a blurred trail of motion. [Shot 3] At 08.00s, the camera cuts to a slow-motion shot. Jess leaps high into the air, her body extending towards the hoop. The animation style emphasizes the stretch of her movement. Her face shows intense concentration as she releases the ball. The basketball arcs through the sunny sky, and the camera stays fixed on the hoop as the ball swishes through the net perfectly. [Shot 4] At 12.00s, the camera cuts to a close-up shot. Jess stands near the hoop, looking back at Tom with a teasing, triumphant smirk, her eyes sparkling with victory. In the background, Tom is frozen in a shocked pose, his mouth agape and eyes wide, staring at the basket in disbelief. The background is heavily blurred with deep bokeh, keeping the focus on the emotional contrast between the winner and the loser. overall_soundscape: The rhythmic, heavy thud of a basketball bouncing on the asphalt echoes through the sunny court. Rapid, squeaky footsteps of sneakers against the ground punctuate the action. The sharp, satisfying 'swish' of the net occurs during the scoring moment, followed by the distant, muffled sounds of a neighborhood under a bright sun. non_diegetic_music: High-energy, fast-tempo punk rock with driving electric guitar riffs and aggressive drum beats that match the pace of the action.
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1296x720
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subject_definitions: <Subject 1> is the girl Jessica, with the facial features and appearance from <Picture 1>. summary: [reference generation] The target video is an edgy American indie 2D animation set in a sunlit, cluttered bedroom. <Subject 1> sits at her desk, writing in a notebook with a melancholy expression, while a ginger cat stretches on the windowsill behind her. The scene is driven by the lo-fi music playing in her headphones. retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - Jessica's facial features, dark hair, white ribbed shirt, and blue jeans from <Picture 1> are used for the character. detailed_description: The target video is an edgy American indie 2D animation, sharp digital ink outlines, trendy webtoon aesthetic, highly expressive, modern lo-fi comic book style, crisp clean production quality, flat cel shading, bold outlines. [Shot 1] The scene opens in a detailed, lived-in bedroom at a side profile medium close-up. <Subject 1>, the girl Jessica, sits at a wooden desk, her head bowed as she writes intently in a notebook with a pen. She wears large, white over-ear headphones and a dark green sweater over a bright pink collared shirt. Her expression is one of quiet melancholy, her eyes downcast. In the background, a large window reveals a sprawling cityscape bathed in the warm, golden glow of a setting sun. On the windowsill, a ginger cat stretches its limbs lazily, wiggling its tail against the wood. The desk in the foreground is cluttered with a laptop, a small potted plant, green scissors, and several books, all rendered with sharp digital ink outlines. As the shot progresses, the cat finishes its stretch and curls up into a ball on the windowsill, closing its eyes. The camera remains a static shot, maintaining a sense of calm intimacy despite the heavy atmosphere. overall_soundscape: The room is filled with the quiet, rhythmic scratching of a pen on paper and the soft, heavy breathing of the girl. Outside the window, the distant, muffled hum of the city provides a low-frequency backdrop to the stillness of the room. non_diegetic_music: Heavy metal dark punk style rock music plays with a driving, aggressive rhythm and distorted guitar riffs, providing a sharp contrast to the visual calm.
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1152x640
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subject_definitions: <Subject 1> is the woman, with the facial features and appearance from <Picture 1>, wearing an american teen dress. <Subject 2> is the man, with the wardrobe and appearance from <Picture 2>. summary: [reference generation] The target video high quality cinimatic style. <Subject 1> is seen working at a desk before <Subject 2> enters the room to present her with a rose, leading to a close-up interaction with the flower. The scene is driven by the visual storytelling of the characters' proximity. retention_analysis: <Subject 1> (appears in [Shot 1]): fully_preserved - The woman's facial features and appearance from <Picture 1> are used for the character. <Subject 2> (appears in [Shot 2]): fully_preserved - The man's wardrobe and appearance from <Picture 2> are used for the character. detailed_description: [Shot 1] 0.00–4.00s The scene opens with a close-up of a ceramic coffee cup sitting on a dark, textured wooden table. Wisps of steam rise from the surface of the dark liquid. A hand enters from the right side of the frame; the fingers are slender and move with a deliberate, slow motion. As the hand lifts the cup, a dark, wet coffee stain is left behind on the wood grain, reflecting the dim indoor light. The camera remains static. [Shot 2] 4.00–10.00s The camera cuts to a medium shot of <Subject 1> sitting at a large desk cluttered with papers, a laptop, and various desk accessories. She is focused on her work, her expression serious and concentrated. The lighting is soft, suggesting a home office environment. Suddenly, <Subject 2> enters the frame from the background, stepping toward the desk. He holds a single red rose in his hand, extending it toward her. <Subject 1> freezes, her eyes widening as she slowly turns her head toward him, her expression shifting from focus to surprised curiosity. [Shot 3] 10.00–15.00s The camera cuts to an extreme close-up of the red rose. The petals are a deep, saturated red, and the green stem is held firmly by the hand of <Subject 2>. <Subject 1>'s hand enters the frame from the bottom, her fingers reaching up toward the stem. Her movements are cautious yet certain. She pinches the stem between her thumb and forefinger, slowly pulling the flower away from his grasp. The camera maintains a tight, intense focus on the contact between her fingers and the stem as the shot holds on the tension of the moment. overall_soundscape: The quiet, ambient hum of a room is punctuated by the soft clink of a ceramic cup being lifted from a wooden surface and the subtle rustle of paper. The sound of footsteps on a floor approaches, followed by the faint, sharp movement of fabric as <Subject 2> moves. non_diegetic_music: N/A
Kör lokalt
minimax_digita_art_v2.0.safetensors
148 MB · SafeTensor · bf16
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