Model
.ai
memantau model AI terbuka

Something's off KREA2/H3 Style LoRA by FoS

8361°
Something's off   KREA2/H3 Style LoRA   by FoS
Dicipta oleh
FrogOnStilts
di Civitai
by FrogOnStilts - Something's off H3 MiniMax Style LoRA V0.9 - It's an ambiance LoRA, trying to represent the mood when something feels off. Optimal range : 0.8 / 1.0. If it starts reducing prompt adherence, lower the weight.
Nota pencipta
Halloween's on its way, check my stickers! 👻🎃💀🪦 Something's off - Krea 2 version added! - Trigger word ; "0hsh1t, " - Optimal strength : 1.0 - Trained on hand-picked 4K/2K images. Something's off - H3 Style LoRA 🪵🐸🪵 - It's an ambiance LoRA, trying to represent the mood when something feels off. - Optimal range : 0.8 / 1.0. If it starts reducing prompt adherence, lower the weight. - This is a v0.9, the style was learnt too fast imho, so I might retrain a proper V1 later. Any support is appreciated, hit that FOLLOW button! Follow my big sis here ❤️: ⬇️ The ko-fi link you'll never use: Use responsibly : by downloading this model, you agree to not use it for any illegal purpose or in violation of any local, state, national, or international law. You are solely responsible of the content you generate. Respect this website's terms of service and models licensing. You're not allowed to publish this model on a different website.
Kata pencetus
0hsh1t,
at night
creepy atmosphere
mist
eerie ambiance
864 muat turun · 83 suka di Civitai
SHA256
7EEC29C85B0C02E41F1DCC6CE95AD341BB9320DA2F758ED8E5B99E258387D6CB
Ranking badge
Updated Oct 22, 2026
Something's off KREA2/H3 Style LoRA by FoS di ModelTrends.ai: #275 Hottest AI model
Made this model? Show this badge on your page.
Paste it into your Hugging Face card or Civitai description.
Also ranked: #28 Hottest MiniMax H3 model · #28 Hottest MiniMax H3 LoRA
Not this creator?
Trend populariti Something's off KREA2/H3 Style LoRA by FoS
Skor panas sejak 22 Sep 2026
Skor haba
8,361°
Minggu ini
n/a
Belum dikeluarkan/dipantau
Bulan ini
n/a
Belum dikeluarkan/dipantau
Tahun lalu
n/a
Belum dikeluarkan/dipantau
Something's off KREA2/H3 Style LoRA by FoS: Skor panas sejak 22 Sep 20267,000°7,381°7,762°8,143°8,524°22 Sep28 Sep4 Oct10 Oct16 Oct22 Oct8,361°ModelTrends.ai
7,000°
Lantai
Skala berjalan dari 0° hingga 9,999°. Apa sahaja di bawah 7,000° disimpan untuk model yang belum dilaporkan oleh mana-mana sumber, yang membawa nombor gantian di situ supaya senarai tetap lengkap. 7,000° adalah tempat data yang diukur bermula: model dengan data sebenar tapi hampir tiada muat turun berada di lantai, dan ukuran mengisi darjah di atasnya. Lantai tidak memberitahu apa-apa tentang model; hanya darjah di atasnya yang buat beza antara satu model dengan model lain.
+899°
Muat turun Civitai
864 muat turun versi tepat ini di Civitai. Muat turun adalah bahan paling berat dan dikira pada skala logaritma: sepuluh kali muat turun menambah 300° yang sama, jadi model dengan sejuta muat turun tidak sepuluh ribu kali lebih panas daripada yang seribu. Enam sumber muat turun berkongsi satu terma itu, dibahagi mengikut jumlah mereka.
+289°
Suka
83 suka dan jempol naik di semua sumber. Suka seberat setengah muat turun, pada skala log yang sama.
+73°
Kadar penerimaan
Kira-kira 8 muat turun sehari, diukur antara dua bacaan sumber, tidak pernah dianggarkan dari purata sepanjang hayat. Kelajuan seberat suku istilah muat turun, jadi lonjakan baru kelihatan tanpa membiarkan lonjakan satu hari mengatasi penggunaan bertahun-tahun.
+100°
Boost keluarga
+100° sebab ini LoRA dari keluarga yang laman ini sedang galakkan sekarang. Ia adalah dorongan terhad dalam skor dan disenaraikan di sini dengan terbuka; ia tidak boleh sembunyikan model atau lebih berat daripada perbezaan muat turun seribu kali ganda.
Tunjukkan pecahan terperinci
Setiap nombor di laman ini boleh diperiksa. Skor panas model ini adalah 8,361°, dan ia dibina satu bahan pada satu masa, dengan jumlah terkini selepas setiap langkah: lantai, darjah yang ditambah oleh setiap sumber, bonus untuk jenis model dan apa yang umur beratnya tolak. Warna-warna itu adalah jalur carta di atas. Glosari di akhir menerangkan setiap istilah.
  1. 1
    Mula di lantai.
    Kenapa 7,000° dan bukan sifar: skala dari 0° hingga 9,999°, dan bahagian di bawah 7,000° dikhaskan untuk model yang belum dilaporkan oleh mana-mana sumber, yang membawa nombor gantian supaya senarai tetap lengkap dan tidak pernah mengatasi model dengan data. 7,000° adalah tempat data yang diukur bermula. Model dengan data sebenar tapi hampir tiada muat turun berada di sini; semua yang berikut adalah ukuran, dan ruang di atas lantai ada sepuluh langkah muat turun sepuluh kali ganda pada 300° setiap satu. Lantai sama untuk setiap model, jadi ia tidak tentukan apa-apa; darjah di atasnya yang buat beza.
    7,000°
    jumlah berjalan
  2. 2
    Tambah muat turun.
    864 muat turun setara semuanya, dari Muat turun Civitai. Sepuluh kali muat turun menambah 300° yang sama, jadi saiz penting tapi tidak pernah mengatasi skor.
    +899°
    7,899°
    jumlah berjalan
  3. 3
    Tambah suka.
    83 suka dan jempol, dengan berat separuh muat turun.
    +289°
    8,188°
    jumlah berjalan
  4. 4
    Tambah kadar penerimaan.
    Sekitar 8 muat turun sehari sekarang, diukur antara dua bacaan, dengan berat suku.
    +73°
    8,261°
    jumlah berjalan
  5. 5
    Boost keluarga.
    Dorongan terbuka dan terhad untuk LoRA keluarga yang sedang dipromosikan laman ini sekarang.
    +100°
    8,361°
    jumlah berjalan
  6. =
    Skor heat.
    Di mana model ini berdiri dalam setiap senarai laman ini. Tiada yang lain mengubahnya.
    8,361°
Glosari: istilah yang digunakan di sini
Skor heat
Satu nombor untuk seberapa banyak model digunakan dan diingini sekarang, dari 0° hingga 9,999°. Setiap senarai di laman ini yang kata paling panas disusun mengikutnya dan tiada yang lain.
Lantai
7,000° yang setiap model dengan data sebenar bermula. Skala dari 0° hingga 9,999°; bahagian bawah lantai untuk pengganti (model tanpa data), supaya model dengan data sentiasa lebih tinggi dari yang tiada. Lantai sama untuk semua dan tidak tentukan apa-apa; darjah di atasnya adalah ukuran.
Setara muat turun
Semua yang skor anggap sebagai muat turun, dijumlahkan: muat turun sendiri, setiap torrent seeder sebagai 1,000, setiap imej AI Horde dan setiap larian di laman generasi sebagai satu.
Skala log
Mengira dengan puluhan, bukan satuan: dari 1,000 ke 10,000 muat turun tambah darjah sama seperti dari 10,000 ke 100,000. Ini elak gergasi menindas yang lain.
Suka
Jempol dan suka dari semua sumber, bernilai separuh muat turun pada skala log.
Kadar penerimaan
Berapa banyak muat turun sehari model dapat sekarang, dari beza dua bacaan sumber. Berat suku dari terma muat turun.
Diukur dan dianggarkan
Diukur bermaksud ada dua bacaan dari satu sumber dan perbezaannya adalah nyata. Dianggarkan bermaksud hanya jumlah hari ini yang diketahui dan masa lalu diagihkan sepanjang hayat model; laman web akan memberitahu yang mana satu ia tunjukkan.
Seeder
Seseorang yang menyimpan salinan berat secara dalam talian untuk dimuat turun oleh orang lain melalui torrent, atau cermin yang dihoskan melakukan perkara yang sama. Setiap satu dikira sebagai 1,000 muat turun.
AI Horde
Rangkaian sukarelawan yang menjana imej secara percuma pada komputer yang didermakan. Bilangan imej yang telah dihasilkan dengan model adalah awam, dan setiap satu dikira sebagai satu muat turun.
Laman penjanaan
Laman yang menghoskan salinan model mereka sendiri dan membenarkan orang menjana dengannya, seperti PixAI, SeaArt dan Yodayo. Muat turun mereka dikira seperti Civitai dan setiap sesi penjanaan dikira sebagai satu muat turun.
Token OpenRouter
Model teks yang disediakan melalui API, seperti Claude atau GPT, tidak mempunyai berat untuk dimuat turun, jadi penggunaannya diukur dalam token: bahagian teks yang dibaca dan ditulis melalui OpenRouter, pintu masuk yang digunakan oleh banyak aplikasi, dalam 30 hari terakhir. Setiap 10,000,000 token dikira sebagai satu muat turun. Sumber: OpenRouter (openrouter.ai/rankings), CC BY 4.0.
Model penuh (checkpoint)
Berat itu sendiri, fail yang menjana secara sendiri. Ia mendapat bonus kerana add-on bergantung padanya.
LoRA dan embedding
Fail add-on kecil yang mengarahkan berat orang lain ke arah gaya, watak atau konsep. Ia tidak boleh dijalankan sendiri.
Keluarga dan berat
Asas yang model dibina, seperti SD 1.5, SDXL, Flux atau Wan. Setiap model mewarisi tarikh keluaran berat keluarganya.
Umur
Darjah yang ditolak berdasarkan berapa lama berat keluarga itu dikeluarkan: 150° setahun, sehingga 750°. Ia mengekalkan muat turun lama yang mempunyai masa bertahun-tahun untuk terkumpul dengan membekukan di bahagian atas senarai.
Peningkatan keluarga
Dorongan kecil dan terhad untuk LoRA dari keluarga yang laman ini sedang galakkan sekarang, sentiasa disenaraikan dalam pecahan.
Skor gantian
Nombor stabil di bawah paras yang diberikan kepada model yang belum ada laporan sumber, supaya senarai kekal lengkap. Ia tidak pernah mendahului model yang ada data.
Baru! (tempoh kelonggaran)
Model yang berumur kurang dari 7 hari menunjukkan Baru! dan tidak mempunyai skor serta tidak menduduki tempat dalam kedudukan. Skornya dikira dari hari pertama, tetapi model yang berumur satu hari berkembang lebih cepat daripada apa pun, jadi tanpa menunggu, #1 minggu ini akan sentiasa menjadi apa sahaja yang keluar semalam dan bukan yang bertahan selama seminggu.
Trend
Bagaimana pertumbuhan model dalam tempoh tertentu dibandingkan dengan pertumbuhan model biasa dalam tempoh yang sama. Lebih cepat dari biasa bermaksud naik, lebih perlahan bermaksud turun.
Model biasa
Tengah katalog: separuh model dengan angka tumbuh lebih cepat dalam tempoh itu, separuh lagi lebih perlahan.
Bagaimana populariti model ini bergerak berbanding katalog lain: pertumbuhannya dalam muat turun, suka dan penggunaan setiap tempoh, diukur berbanding pertumbuhan model biasa dalam tempoh yang sama, dengan skor panasnya pada masa itu. Di atas pertumbuhan biasa dibaca sebagai kenaikan, di bawahnya sebagai penurunan. Masa lalu dibina semula dari jumlah hari ini, hari pertama model dan kelajuan muat turun yang diukur jika ada dua bacaan; model yang tidak wujud pada permulaan tempoh menunjukkan n/a.
Contoh render
Prompt dan tetapan yang dikongsi oleh orang yang membuat render ini di Civitai. Pilih render untuk melihat cara ia dibuat.
Tetapan
Saiz
1056x1584
Prompt
subject_definitions: <Subject 1> is the female protagonist in the target video: the scene is entirely from her first-person POV. Her presence is represented through her right hand holding a lit lighter, her breathing, and the movement of the POV camera. Her right hand and lighter remain positioned naturally in the lower-right foreground whenever visible. All human panic breathing heard throughout the video belongs exclusively to <Subject 1> as close first-person POV audio. <Subject 2> is the female monster from <Picture 1>: preserve the exact facial identity and monster appearance shown in <Picture 1>. Her face, facial proportions, eyes, mouth, skin appearance, hair, and overall identity remain visually consistent with <Picture 1> throughout the entire video. She has long black hair, pale decayed skin, hollow dark eyes, an unnaturally wide gaping mouth, elongated blackened arms and fingers, and a torn dirty white dress with rotting holes and stains. She is noticeably taller and larger than an average woman, giving her an imposing and unnatural presence. The exact face from <Picture 1> is especially preserved for the extreme close-up in [Shot 4]. <Picture 1> is the definitive visual reference for <Subject 2>, including her exact face and monster identity. The final close-up in [Shot 4] uses this exact same face from <Picture 1>. <Audio 1> is the monster snarl sound used when <Subject 2> emerges through the opening door. <Audio 2> is the monster vocal sound used during the final close-up reveal of <Subject 2> in [Shot 4]. summary: 10-second horror POV scene inside an old elegant mansion corridor with dark carved wooden wall panels, ornate molding, framed wall sections, aged wooden floorboards, and wooden doors along both sides. The corridor is completely dark. <Subject 1> holds a lit lighter in her right hand in the lower-right foreground and walks forward carefully. The small lighter flame briefly reveals nearby surfaces as she moves. A door on the right slowly opens with a long wooden creak. <Subject 2> steps out and produces <Audio 1>, then slowly approaches. At 00:03.500, the POV camera turns 180 degrees to the left, counterclockwise, and rushes away down the corridor. At 00:06.300, the POV camera falls onto the floor. At 00:08.000, the POV camera turns 180 degrees to the right, clockwise, from the floor and then tilts upward, revealing <Subject 2> towering above the camera. In the final moment, <Subject 2> moves her head toward the camera, causing her exact face from <Picture 1> to fill the frame while producing <Audio 2>. retention_analysis: <Subject 1> (appears throughout): fully_preserved POV role — female protagonist represented entirely through first-person camera movement, breathing, and her right hand holding the lit lighter. Her right hand and lighter remain naturally positioned in the lower-right foreground whenever visible. All human panic breathing belongs exclusively to <Subject 1> as first-person POV audio. <Subject 2> (appears throughout): fully_preserved — preserve the exact monster identity and exact facial appearance from <Picture 1> throughout the video. Maintain the same facial structure, pale decayed skin, hollow dark eyes, unnaturally wide mouth, long black hair, elongated blackened arms and fingers, torn dirty white dress, and emaciated undead appearance. She appears noticeably taller and larger than an average woman, with her height clearly readable against the doorway. Her exact face from <Picture 1> remains consistent and becomes the dominant visual element in [Shot 4]. During the final close-up, her mouth performs subtle natural monster-like movements while preserving the exact mouth shape and facial identity from <Picture 1>. <Picture 1> (appears throughout): fully_preserved monster identity reference — use the exact face and appearance from <Picture 1> for <Subject 2>, including the final close-up. <Audio 1>: assigned exclusively to <Subject 2> during the doorway reveal. <Audio 2>: assigned exclusively to <Subject 2> during the final close-up in [Shot 4], with subtle mouth movement synchronized to the sound. The corridor is an old elegant mansion hallway with dark carved wooden wall panels, ornate molding, framed wall sections, aged wooden floorboards, and closed wooden doors along both sides. The corridor is completely dark, both end of the corridor disappear into darkness. The small lighter flame reveals only whatever surfaces it directly reaches as <Subject 1> moves through the hallway. integrated_multimodal_description: POV horror scene, cinematic, Dark_and_Moody, 10 seconds. [Shot 1] The video opens entirely from <Subject 1>'s first-person POV inside a narrow old mansion corridor. Dark carved wooden wall panels line both sides of the hallway, with ornate molding, framed wall sections, wooden doors, and aged wooden floorboards. The corridor is completely dark. <Subject 1>'s right hand holding a lit lighter is visible in the lower-right foreground. Its small flickering flame casts weak unstable warm light onto nearby surfaces, revealing brief portions of the wooden walls, closed doors, molding, and floorboards as she moves. The POV camera slowly moves forward down the corridor with subtle natural head movement and slight bobbing from her footsteps. <Subject 1>'s nervous breathing is heard close to the first-person microphone. A wooden door on the right begins to slowly open. The old door produces a long audible wooden creak as it swings inward. The POV camera turns slightly to the right and looks directly toward the doorway. The lighter flame flickers across the moving door. <Subject 2> slowly steps out from the dark room and into the small area reached by the lighter flame. Use the exact face and monster identity from <Picture 1>. Her pale decayed face, hollow dark eyes, unnaturally wide mouth, long black hair, elongated black arms, and torn white dress become visible. As <Subject 2> emerges through the doorway, she produces <Audio 1>. The snarl clearly originates from <Subject 2>. She stands upright at full height and appears noticeably taller than an average woman. Her head reaches close to the top of the doorway, clearly establishing her large scale and imposing height. The POV camera moves backward as <Subject 2> approaches with slow, deliberate steps. Her tall body remains upright and looming as she steadily closes the distance. <Subject 1>'s frightened breathing remains close first-person POV audio. [Shot 2] At 00:03.500, the POV camera suddenly whips 180 degrees to the left, rotating counterclockwise from <Subject 1>'s first-person perspective. The camera turns completely away from <Subject 2> and finishes facing the opposite direction down the corridor. The POV camera immediately rushes forward through the completely dark corridor with frantic first-person running motion. <Subject 1>'s right hand holding the lit lighter shakes strongly in the lower-right foreground. The flickering flame briefly reveals fragments of the wooden walls, doors, and floorboards as the camera runs forward. <Subject 1>'s panicked breathing and rapid footsteps are heard from the first-person perspective. [Shot 3] At 00:06.300, the POV camera suddenly loses balance and falls hard onto the wooden floor. The viewpoint rapidly drops downward and strikes the floorboards with a heavy impact. The image jolts violently before settling low to the ground at a tilted angle. <Subject 1>'s right hand and lit lighter remain visible close to the lower-right foreground. Its flame flickers wildly, casting unstable warm light across nearby floorboards and the lower sections of the wooden walls. <Subject 1>'s strained, frightened breathing continues as close first-person POV audio. [Shot 4] At 00:08.000, from the low position on the floor, the POV camera quickly rotates 180 degrees to the right, clockwise, turning back at the corridor with background completely dakness. Immediately after completing the turn, the POV camera tilts upward from the floor, looking up toward <Subject 2>. <Subject 2> is standing directly above and in front of the fallen POV camera, towering over <Subject 1>. Her tall silhouette rises above the camera as the flickering lighter flame illuminates parts of her body from below. As the POV camera continues tilting upward, the exact face of <Subject 2> from <Picture 1> comes into view. Use the exact facial identity from <Picture 1> for this reveal. Her facial structure, hollow dark eyes, pale decayed skin, long black hair, and unnaturally wide gaping mouth remain identical to the reference. <Subject 2> then leans and thrusts her head forward toward the POV camera. Her face rapidly grows larger in frame because her head physically moves closer to the lens. The final close-up is driven by <Subject 2>'s forward head movement toward the camera. As her face comes very close to the lens, <Subject 2> produces <Audio 2>. Her jaw and mouth make small unsettling movements synchronized with <Audio 2>: the mouth opens slightly wider, the jaw shifts subtly, then the mouth contracts and opens again in an irregular rhythm. Her hollow eyes remain fixed directly on the POV camera. The camera holds on the exact face of <Subject 2> from <Picture 1> through the final moment as her head remains extremely close to the lens, and her subtle mouth movement continues with <Audio 2>. overall_soundscape: Near-silent mansion ambience. All human panic breathing belongs exclusively to <Subject 1> as close first-person POV audio. Soft footsteps from <Subject 1>. Nervous breathing from <Subject 1>. Soft lighter flame flicker and lighter movement. A long wooden creak as the door on the right slowly opens. <Audio 1> originates from <Subject 2> during her doorway reveal. Soft approaching footsteps from <Subject 2>. Rapid footsteps and panicked breathing from <Subject 1> during [Shot 2]. A sudden stumble followed by a heavy impact against the wooden floor during [Shot 3]. <Audio 2> originates from <Subject 2> during [Shot 4], synchronized with her subtle jaw and mouth movements. non_diegetic_music: N/A
Tiada prompt dikongsi bersama render ini.
Tiada prompt dikongsi bersama render ini.
Render by FrogOnStilts on
Civitai
·
Prompt on BunchaPrompts
Laporkan
Tetapan
Sampler
Euler
Langkah
8
Guidance
1
Saiz
512x680
Prompt
0hsh1t,
Tetapan
Sampler
Euler
Langkah
8
Guidance
1
Saiz
512x680
Prompt
0hsh1t,
Tetapan
Sampler
Euler a
Langkah
8
Guidance
1
Saiz
512x680
Prompt
0hsh1t,
Tetapan
Sampler
Euler
Langkah
8
Guidance
1
Saiz
1536x1024
Prompt
0hsh1t,
Tiada prompt dikongsi bersama render ini.
Jalankan secara tempatan
H3_STYLE_Somethings_Off_-_by_FoS.safetensors
296 MB · SafeTensor · bf16
Muat turun disediakan oleh Civitai. Sesetengah pencipta memerlukan log masuk Civitai dahulu.