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Something's off KREA2/H3 Style LoRA by FoS

8361°
Something's off   KREA2/H3 Style LoRA   by FoS
Ginawa ni
FrogOnStilts
sa Civitai
by FrogOnStilts - Something's off H3 MiniMax Style LoRA V0.9 - It's an ambiance LoRA, trying to represent the mood when something feels off. Optimal range : 0.8 / 1.0. If it starts reducing prompt adherence, lower the weight.
Mga tala ng gumawa
Halloween's on its way, check my stickers! 👻🎃💀🪦 Something's off - Krea 2 version added! - Trigger word ; "0hsh1t, " - Optimal strength : 1.0 - Trained on hand-picked 4K/2K images. Something's off - H3 Style LoRA 🪵🐸🪵 - It's an ambiance LoRA, trying to represent the mood when something feels off. - Optimal range : 0.8 / 1.0. If it starts reducing prompt adherence, lower the weight. - This is a v0.9, the style was learnt too fast imho, so I might retrain a proper V1 later. Any support is appreciated, hit that FOLLOW button! Follow my big sis here ❤️: ⬇️ The ko-fi link you'll never use: Use responsibly : by downloading this model, you agree to not use it for any illegal purpose or in violation of any local, state, national, or international law. You are solely responsible of the content you generate. Respect this website's terms of service and models licensing. You're not allowed to publish this model on a different website.
Mga trigger word
0hsh1t,
at night
creepy atmosphere
mist
eerie ambiance
864 download · 83 like sa Civitai
SHA256
7EEC29C85B0C02E41F1DCC6CE95AD341BB9320DA2F758ED8E5B99E258387D6CB
Ranking badge
Updated Oct 22, 2026
Something's off KREA2/H3 Style LoRA by FoS sa ModelTrends.ai: #275 Hottest AI model
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Paste it into your Hugging Face card or Civitai description.
Also ranked: #28 Hottest MiniMax H3 model · #28 Hottest MiniMax H3 LoRA
Not this creator?
Trend ng kasikatan ng Something's off KREA2/H3 Style LoRA by FoS
Heat score mula 22 Sep 2026
Iskor ng init
8,361°
Ngayong linggo
n/a
Hindi pa nailalabas/natatrack
Ngayong buwan
n/a
Hindi pa nailalabas/natatrack
Nakaraang taon
n/a
Hindi pa nailalabas/natatrack
Something's off KREA2/H3 Style LoRA by FoS: Heat score mula 22 Sep 20267,000°7,381°7,762°8,143°8,524°22 Sep28 Sep4 Oct10 Oct16 Oct22 Oct8,361°ModelTrends.ai
7,000°
Floor
Ang sukat ay mula 0° hanggang 9,999°. Lahat ng nasa ibaba ng 7,000° ay para sa mga modelong wala pang ulat mula sa pinanggalingan, kaya may stand-in na numero doon para kumpleto ang mga listahan. Sa 7,000° nagsisimula ang nasusukat na datos: ang modelong may totoong datos pero halos walang downloads ay nasa floor, at ang mga sukat ay pumupuno sa mga degree sa itaas nito. Ang floor ay hindi nagsasabi ng anuman tungkol sa modelo; ang mga degree sa itaas nito ang nagkakaiba-iba at siyang naghihiwalay ng mga modelo.
+899°
Mga download sa Civitai
864 downloads ng eksaktong bersyon na ito sa Civitai. Ang downloads ang pinakamahalagang sangkap at binibilang sa log scale: sampung beses na downloads ay nagdadagdag ng parehong 300°, kaya ang modelong may isang milyong downloads ay hindi isang libong beses na mas mainit kaysa sa may isang libong downloads. Ang anim na pinagmulan ng download ay naghahati sa isang term na iyon, ayon sa proporsyon ng kanilang bilang.
+289°
Mga likes
83 mga likes at thumbs up mula sa mga pinanggalingan. Ang isang like ay katumbas ng kalahating download, gamit ang parehong log scale.
+73°
Bilis ng pagtanggap
Mga humigit-kumulang 8 downloads bawat araw, sinusukat sa pagitan ng dalawang pagbabasa ng mga pinanggalingan, hindi hinuhulaan mula sa average ng buong buhay. Ang bilis ay katumbas ng isang-kapat ng term ng downloads, kaya ang bagong pagtaas ay nakikita nang hindi pinapantayan ng isang araw na spike ang mga taon ng paggamit.
+100°
Pampamilyang boost
+100° dahil ito ay isang LoRA ng pamilyang tinutulak ng site ngayon. Ito ay isang limitadong tulak sa score at nakalista dito nang bukas; hindi nito pwedeng itago ang isang modelo o malampasan ang libong beses na pagkakaiba sa downloads.
Ipakita ang detalyadong paghahati
Pwedeng suriin ang bawat numero sa site na ito. Ang heat score ng modelong ito ay 8,361°, at dito ito binubuo ng paisa-isang sangkap, kasama ang tumatakbong kabuuan pagkatapos ng bawat isa: ang floor, ang mga degree na idinadagdag ng bawat pinanggalingan, ang bonus para sa uri ng modelo at ang binabawas ng edad ng mga weights nito. Ang mga kulay ay ang mga banda ng tsart sa itaas. Ang glossary sa dulo ay naglilinaw ng bawat termino.
  1. 1
    Magsimula sa floor.
    Bakit 7,000° at hindi zero: ang sukat ay mula 0° hanggang 9,999°, at ang bahagi sa ibaba ng 7,000° ay nakalaan para sa mga modelong wala pang ulat mula sa pinanggalingan, kaya may stand-in na numero doon para kumpleto ang mga listahan at hindi mauuna sa modelong may datos. Sa 7,000° nagsisimula ang nasusukat na datos. Ang modelong may totoong datos pero halos walang downloads ay nandito; ang lahat ng susunod ay sukat, at ang espasyo sa itaas ng floor ay may sampung hakbang na sampung beses na pagtaas sa downloads na may 300° bawat isa. Pareho ang floor para sa lahat ng modelo, kaya hindi ito nagdedesisyon; ang mga degree sa itaas nito ang nagdedesisyon.
    7,000°
    patuloy na kabuuan
  2. 2
    Idagdag ang mga download.
    864 na katumbas ng download sa lahat, mula sa Mga download sa Civitai. Sampung beses na pagdagdag ng downloads ay nagdadagdag ng parehong 300°, kaya mahalaga ang laki pero hindi ito sobra sa puntos.
    +899°
    7,899°
    patuloy na kabuuan
  3. 3
    Idagdag ang mga likes.
    83 na likes at thumbs up, kalahati ang bigat kumpara sa isang download.
    +289°
    8,188°
    patuloy na kabuuan
  4. 4
    Idagdag ang bilis ng pagtanggap.
    Mga 8 downloads kada araw ngayon, sinusukat sa pagitan ng dalawang readings, na may isang-kapat na bigat.
    +73°
    8,261°
    patuloy na kabuuan
  5. 5
    Pampalakas ng pamilya.
    Isang bukas, limitadong tulak para sa mga LoRA ng isang pamilya na pinapalaganap ng site na ito ngayon.
    +100°
    8,361°
    patuloy na kabuuan
  6. =
    Ang heat score.
    Kung saan nakatayo ang modelong ito sa bawat listahan ng site na ito. Wala nang ibang nagbabago nito.
    8,361°
Talahulugan: ang mga terminong ginagamit dito
Heat score
Isang numero kung gaano kadalas gamitin at gusto ang isang modelo ngayon, mula 0° hanggang 9,999°. Bawat listahan sa site na ito na nagsasabing pinakamainit ay nakaayos base dito at wala nang iba pa.
Floor
Ang 7,000° na panimulang puntos ng bawat modelong may totoong datos. Ang sukatan ay mula 0° hanggang 9,999°; ang bahagi sa ilalim ng floor ay para sa mga stand-in (mga modelong walang datos), para laging mas mataas ang ranggo ng may datos kaysa wala. Pareho ang floor para sa lahat at hindi ito nagpapasya; ang mga degree sa itaas nito ang totoong sukat.
Katumbas ng download
Lahat ng tinatrato ng score bilang download, pinagsama-sama: mga download mismo, bawat torrent seeder bilang 1,000, bawat AI Horde na larawan at bawat takbo sa isang generation site bilang isa.
Log scale
Bilang ng sampu, hindi isa-isa: ang pagtaas mula 1,000 hanggang 10,000 downloads ay nagdadagdag ng parehong degree tulad ng mula 10,000 hanggang 100,000. Pinipigilan nito ang mga higante na mauna sa lahat.
Likes
Thumbs up at likes mula sa lahat ng pinanggalingan, na katumbas ng kalahati ng download sa log scale.
Bilis ng pagtanggap
Ilang downloads kada araw ang nakukuha ng modelo ngayon, mula sa pagkakaiba ng dalawang readings ng isang pinanggalingan. Isang-kapat ng bigat ng term na download.
Nasukat at tinantya
Ang nasukat ay ibig sabihin may dalawang pagbabasa mula sa isang pinagmulan at tunay ang pagkakaiba. Ang tinantya naman ay alam lang ang kabuuan ngayon at hinahati ang nakaraan sa buong buhay ng modelo; sinasabi ng site kung alin ang ipinapakita.
Seeder
Isang tao na nag-iimbak ng kopya ng weights online para ma-download ng iba gamit ang torrent, o isang naka-host na mirror na gumagawa rin nito. Bawat isa ay katumbas ng 1,000 downloads.
AI Horde
Isang volunteer network na gumagawa ng mga larawan nang libre gamit ang mga donadong computer. Pampubliko kung ilang larawan ang nagawa gamit ang isang modelo, at bawat isa ay katumbas ng isang download.
Mga generation site
Mga site na may sariling kopya ng modelo at pinapayagan ang mga tao na gumawa gamit ito, tulad ng PixAI, SeaArt at Yodayo. Ang kanilang mga downloads ay binibilang tulad ng sa Civitai at bawat generation run ay isang download.
OpenRouter tokens
Ang isang text model na pinagsisilbihan sa pamamagitan ng API, tulad ng Claude o GPT, ay walang weights na ida-download, kaya ang paggamit nito ay sinusukat sa tokens: mga piraso ng teksto na binasa at isinulat nito sa pamamagitan ng OpenRouter, isang gateway na ginagamit ng maraming apps, sa nakaraang 30 araw. Bawat 10,000,000 tokens ay katumbas ng isang download. Pinagmulan: OpenRouter (openrouter.ai/rankings), CC BY 4.0.
Buong modelo (checkpoint)
Ang weights mismo, ang file na kayang mag-generate mag-isa. May bonus ito dahil nakadepende dito ang mga add-on.
LoRA at embedding
Maliit na add-on files na nagtutulak sa weights ng iba papunta sa isang estilo, karakter o konsepto. Hindi sila kayang tumakbo mag-isa.
Pamilya at weights
Ang base na pinagbuo ng modelo, tulad ng SD 1.5, SDXL, Flux o Wan. Lahat ng modelo ay namamana ang petsa ng release ng weights ng pamilya nito.
Edad
Mga degree na ibinabawas base sa gaano katagal nang lumabas ang weights ng pamilya: 150° kada taon, hanggang 750°. Pinananatili nito ang mga lumang downloads na may taon para mag-ipon mula sa pag-freeze sa taas ng listahan.
Pampasigla ng pamilya
Isang maliit at limitadong tulak para sa mga LoRA ng pamilyang itinataguyod ng site ngayon, palaging nakalista sa breakdown.
Stand-in score
Isang matatag na numero sa ibaba ng floor na ibinibigay sa modelong wala pang ulat mula sa pinagmulan, para kumpleto ang listahan. Hindi ito nangunguna sa modelong may datos.
Bago! (panahon ng grace)
Ang isang model na mas mababa sa 7 araw ang tanda ay nagpapakita ng Bago! sa halip na score at walang puwesto sa mga ranggo. Ang score nito ay kinakalkula mula unang araw, pero ang modelong isang araw pa lang ang tanda ay lumalago nang mas mabilis kaysa sa iba, kaya kung walang paghihintay, ang #1 ng linggo ay palaging yung lumabas kahapon kaysa sa tumagal nang isang linggo.
Uso
Paano ang paglago ng modelo sa isang panahon kumpara sa karaniwang paglago ng modelo sa parehong panahon. Mas mabilis kaysa karaniwan ay pagtaas, mas mabagal ay pagbaba.
Karaniwang modelo
Gitna ng katalogo: kalahati ng mga modelo na may numero ay mas mabilis ang paglago sa panahon, kalahati ay mas mabagal.
Paano gumalaw ang kasikatan ng modelong ito kumpara sa ibang mga nasa katalogo: ang paglago nito sa downloads, likes, at paggamit sa bawat panahon, sinusukat laban sa karaniwang paglago ng modelo sa parehong panahon, kasama ang heat score nito sa panahong iyon. Kapag mas mataas kaysa sa karaniwan, ibig sabihin ay pagtaas, kapag mas mababa ay pagbaba. Binubuo ang nakaraan mula sa mga kabuuan ngayon, unang araw ng modelo at sukat na bilis ng pag-download kung may dalawang sukat; ang modelong hindi pa umiiral sa simula ng panahon ay nagpapakita ng n/a.
Mga halimbawang render
Mga prompt at setting na ibinahagi ng mga gumawa ng mga render na ito sa Civitai. Pumili ng render para makita kung paano ito ginawa.
Render by kodier on
Civitai
·
Prompt on BunchaPrompts
I-flag
Mga setting
Laki
1056x1584
Prompt
subject_definitions: <Subject 1> is the female protagonist in the target video: the scene is entirely from her first-person POV. Her presence is represented through her right hand holding a lit lighter, her breathing, and the movement of the POV camera. Her right hand and lighter remain positioned naturally in the lower-right foreground whenever visible. All human panic breathing heard throughout the video belongs exclusively to <Subject 1> as close first-person POV audio. <Subject 2> is the female monster from <Picture 1>: preserve the exact facial identity and monster appearance shown in <Picture 1>. Her face, facial proportions, eyes, mouth, skin appearance, hair, and overall identity remain visually consistent with <Picture 1> throughout the entire video. She has long black hair, pale decayed skin, hollow dark eyes, an unnaturally wide gaping mouth, elongated blackened arms and fingers, and a torn dirty white dress with rotting holes and stains. She is noticeably taller and larger than an average woman, giving her an imposing and unnatural presence. The exact face from <Picture 1> is especially preserved for the extreme close-up in [Shot 4]. <Picture 1> is the definitive visual reference for <Subject 2>, including her exact face and monster identity. The final close-up in [Shot 4] uses this exact same face from <Picture 1>. <Audio 1> is the monster snarl sound used when <Subject 2> emerges through the opening door. <Audio 2> is the monster vocal sound used during the final close-up reveal of <Subject 2> in [Shot 4]. summary: 10-second horror POV scene inside an old elegant mansion corridor with dark carved wooden wall panels, ornate molding, framed wall sections, aged wooden floorboards, and wooden doors along both sides. The corridor is completely dark. <Subject 1> holds a lit lighter in her right hand in the lower-right foreground and walks forward carefully. The small lighter flame briefly reveals nearby surfaces as she moves. A door on the right slowly opens with a long wooden creak. <Subject 2> steps out and produces <Audio 1>, then slowly approaches. At 00:03.500, the POV camera turns 180 degrees to the left, counterclockwise, and rushes away down the corridor. At 00:06.300, the POV camera falls onto the floor. At 00:08.000, the POV camera turns 180 degrees to the right, clockwise, from the floor and then tilts upward, revealing <Subject 2> towering above the camera. In the final moment, <Subject 2> moves her head toward the camera, causing her exact face from <Picture 1> to fill the frame while producing <Audio 2>. retention_analysis: <Subject 1> (appears throughout): fully_preserved POV role — female protagonist represented entirely through first-person camera movement, breathing, and her right hand holding the lit lighter. Her right hand and lighter remain naturally positioned in the lower-right foreground whenever visible. All human panic breathing belongs exclusively to <Subject 1> as first-person POV audio. <Subject 2> (appears throughout): fully_preserved — preserve the exact monster identity and exact facial appearance from <Picture 1> throughout the video. Maintain the same facial structure, pale decayed skin, hollow dark eyes, unnaturally wide mouth, long black hair, elongated blackened arms and fingers, torn dirty white dress, and emaciated undead appearance. She appears noticeably taller and larger than an average woman, with her height clearly readable against the doorway. Her exact face from <Picture 1> remains consistent and becomes the dominant visual element in [Shot 4]. During the final close-up, her mouth performs subtle natural monster-like movements while preserving the exact mouth shape and facial identity from <Picture 1>. <Picture 1> (appears throughout): fully_preserved monster identity reference — use the exact face and appearance from <Picture 1> for <Subject 2>, including the final close-up. <Audio 1>: assigned exclusively to <Subject 2> during the doorway reveal. <Audio 2>: assigned exclusively to <Subject 2> during the final close-up in [Shot 4], with subtle mouth movement synchronized to the sound. The corridor is an old elegant mansion hallway with dark carved wooden wall panels, ornate molding, framed wall sections, aged wooden floorboards, and closed wooden doors along both sides. The corridor is completely dark, both end of the corridor disappear into darkness. The small lighter flame reveals only whatever surfaces it directly reaches as <Subject 1> moves through the hallway. integrated_multimodal_description: POV horror scene, cinematic, Dark_and_Moody, 10 seconds. [Shot 1] The video opens entirely from <Subject 1>'s first-person POV inside a narrow old mansion corridor. Dark carved wooden wall panels line both sides of the hallway, with ornate molding, framed wall sections, wooden doors, and aged wooden floorboards. The corridor is completely dark. <Subject 1>'s right hand holding a lit lighter is visible in the lower-right foreground. Its small flickering flame casts weak unstable warm light onto nearby surfaces, revealing brief portions of the wooden walls, closed doors, molding, and floorboards as she moves. The POV camera slowly moves forward down the corridor with subtle natural head movement and slight bobbing from her footsteps. <Subject 1>'s nervous breathing is heard close to the first-person microphone. A wooden door on the right begins to slowly open. The old door produces a long audible wooden creak as it swings inward. The POV camera turns slightly to the right and looks directly toward the doorway. The lighter flame flickers across the moving door. <Subject 2> slowly steps out from the dark room and into the small area reached by the lighter flame. Use the exact face and monster identity from <Picture 1>. Her pale decayed face, hollow dark eyes, unnaturally wide mouth, long black hair, elongated black arms, and torn white dress become visible. As <Subject 2> emerges through the doorway, she produces <Audio 1>. The snarl clearly originates from <Subject 2>. She stands upright at full height and appears noticeably taller than an average woman. Her head reaches close to the top of the doorway, clearly establishing her large scale and imposing height. The POV camera moves backward as <Subject 2> approaches with slow, deliberate steps. Her tall body remains upright and looming as she steadily closes the distance. <Subject 1>'s frightened breathing remains close first-person POV audio. [Shot 2] At 00:03.500, the POV camera suddenly whips 180 degrees to the left, rotating counterclockwise from <Subject 1>'s first-person perspective. The camera turns completely away from <Subject 2> and finishes facing the opposite direction down the corridor. The POV camera immediately rushes forward through the completely dark corridor with frantic first-person running motion. <Subject 1>'s right hand holding the lit lighter shakes strongly in the lower-right foreground. The flickering flame briefly reveals fragments of the wooden walls, doors, and floorboards as the camera runs forward. <Subject 1>'s panicked breathing and rapid footsteps are heard from the first-person perspective. [Shot 3] At 00:06.300, the POV camera suddenly loses balance and falls hard onto the wooden floor. The viewpoint rapidly drops downward and strikes the floorboards with a heavy impact. The image jolts violently before settling low to the ground at a tilted angle. <Subject 1>'s right hand and lit lighter remain visible close to the lower-right foreground. Its flame flickers wildly, casting unstable warm light across nearby floorboards and the lower sections of the wooden walls. <Subject 1>'s strained, frightened breathing continues as close first-person POV audio. [Shot 4] At 00:08.000, from the low position on the floor, the POV camera quickly rotates 180 degrees to the right, clockwise, turning back at the corridor with background completely dakness. Immediately after completing the turn, the POV camera tilts upward from the floor, looking up toward <Subject 2>. <Subject 2> is standing directly above and in front of the fallen POV camera, towering over <Subject 1>. Her tall silhouette rises above the camera as the flickering lighter flame illuminates parts of her body from below. As the POV camera continues tilting upward, the exact face of <Subject 2> from <Picture 1> comes into view. Use the exact facial identity from <Picture 1> for this reveal. Her facial structure, hollow dark eyes, pale decayed skin, long black hair, and unnaturally wide gaping mouth remain identical to the reference. <Subject 2> then leans and thrusts her head forward toward the POV camera. Her face rapidly grows larger in frame because her head physically moves closer to the lens. The final close-up is driven by <Subject 2>'s forward head movement toward the camera. As her face comes very close to the lens, <Subject 2> produces <Audio 2>. Her jaw and mouth make small unsettling movements synchronized with <Audio 2>: the mouth opens slightly wider, the jaw shifts subtly, then the mouth contracts and opens again in an irregular rhythm. Her hollow eyes remain fixed directly on the POV camera. The camera holds on the exact face of <Subject 2> from <Picture 1> through the final moment as her head remains extremely close to the lens, and her subtle mouth movement continues with <Audio 2>. overall_soundscape: Near-silent mansion ambience. All human panic breathing belongs exclusively to <Subject 1> as close first-person POV audio. Soft footsteps from <Subject 1>. Nervous breathing from <Subject 1>. Soft lighter flame flicker and lighter movement. A long wooden creak as the door on the right slowly opens. <Audio 1> originates from <Subject 2> during her doorway reveal. Soft approaching footsteps from <Subject 2>. Rapid footsteps and panicked breathing from <Subject 1> during [Shot 2]. A sudden stumble followed by a heavy impact against the wooden floor during [Shot 3]. <Audio 2> originates from <Subject 2> during [Shot 4], synchronized with her subtle jaw and mouth movements. non_diegetic_music: N/A
Walang ibinahaging prompt para sa render na ito.
Walang ibinahaging prompt para sa render na ito.
Render by FrogOnStilts on
Civitai
·
Prompt on BunchaPrompts
I-flag
Mga setting
Sampler
Euler
Steps
8
Guidance
1
Laki
512x680
Prompt
0hsh1t,
Mga setting
Sampler
Euler
Steps
8
Guidance
1
Laki
512x680
Prompt
0hsh1t,
Mga setting
Sampler
Euler a
Steps
8
Guidance
1
Laki
512x680
Prompt
0hsh1t,
Mga setting
Sampler
Euler
Steps
8
Guidance
1
Laki
1536x1024
Prompt
0hsh1t,
Walang ibinahaging prompt para sa render na ito.
Patakbuhin nang lokal
H3_STYLE_Somethings_Off_-_by_FoS.safetensors
296 MB · SafeTensor · bf16
Ang mga download ay mula sa Civitai. May mga gumawa na humihingi muna ng Civitai login.